Extra Alchemy

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Mod Description


This mod aims to enlarge minecraft brewing system with more useful potions.
To get the potions recipes in-game use a tool like JEI.
This list is in no way definitive, and I'll add and remove potions over time as I see fit.
Tweaks to power and duration are also to be expected, as I recive feedback.

If your pc isn't the best and you notice a decrease in performance I suggest you disable particles in the config file

If you enjoy (or not) this mod, please, spend a minute leaving a comment. Most developers pour their soul in their creations, and feedback is a huge mood and motivation booster.
If you did try this mod, thank you!



  • From version 0.3.1 to version this mod depends on CompatLayer  
  • On version 0.3.4 the dependecy changes from CompatLayer to Janus Compatibility Library, a kind of reworked and stripped down version of CompatLayer. It is used for that version and that version only
  • From version this does not depend on anything


Potions and Recipes


Every single potion can be individually disabled in the config file.

All potions in this mod are brewed in the vanilla Brewing Stand with vanilla items and have the standard splash, lingering and arrow variants; some of them may also have redstone and glowstone enhancements.


To see the updated list of potions, their effect and recipes, please visit the wiki, it's all explained in the potion page!


Combining/Splitting Potions (*Not working in 1.12 yet)


I honestly love my Magnetism II potion, the only downside is that i have to constantly drink it. I fixed that. Combining any potion in a 3x3 crafting grid with a slimeball in the center slot will allow you to craft a Mixed Potion with the effect of the combined potions while adding their duration together. For obvious reasons, mixing is only possible between identical potions, with the same duration and amplifier. Also note that modifing a mixed potion with gunpowder, dragon breath or arrows will not work. Combining also applies to arrows, splash and lingering potions. This option can be turned off in the config, but it will only remove the crafting recipe and JEI description, any existing mixed potion will still work as intended. 

It is possible to split them with in the same way, by surrounding one potion with glass bottles. To perform the split, take out from the crafting grid result slot the empty bottle. Again, modifying them in a brewing stand won't work. Arrows cannot be split, either.


Brewing Stand Tweak


There are two kind of people in this world, those who like the blaze powder requirement for brewing stands, and those who don't. I belong to the latter. A config now allows brewing stands to be powered by a fire underneath, or really anything made of fire/lava material. It is kinda slow, but I feel like it is a good compromise for fuel, it makes so much more sense to me. Note that blaze powder will still work, this is just an alternative. The option can be turned off in the config.




Vials are my version of a stackable potion system. Craft a potion with an empty vial to get a vial of the potion (not working in 1.12 yet), or right click an empty vial to fill with the first potion found in your inventory. Vials apply the effect on the player immediately and can be stacked up to 16. To craft an empty vial make the same recipe of a glass bottle in the bottom rows and put a flint in the top-center slot.


Modpack policy


Do whatever you want, really, as long as you don't redistribute this or make money out of it.

If you want to directly link to the file, please, do not link to a specific file but to the latest build. If you link to a specific file your users won't receive the proper updates and report bugs fixed ages ago. Please, don't do this.

At the current time, multiple websites are violating this policy, so if you downloaded the mod from them or you visualized their ad-gates, you are actively supporting this practice; please, try to access the files from the original source.

Just to mention a few that you should avoid:




To-Do (In order of priority)


  • Fix 1.12+ mess
  • More languages! If you want to contribute with your language, open an issue here and post the pastebin of the translated en_US.lang file. Make sure you specify what language it is ;)
  • Nothing else! The mod is complete as it is. Might add and tweak potions whenever I feel like, though...



  • Potion Backpack [100%]
  • Potion Customization (Recipe customization mainly, might consider time) [100%]


Bug Support


I won't offer support to anyone using an outdated version of this mod. (Experimental builds excluded)
Anyone else, you can open a new issue on Github.


Will you backport?


No, for technical reasons that I have no control over, sorry :/


Thanks to Vazkii and wiiv for kindly providing the textures for the potion effects! <3



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About This Project

  • Project ID
  • Created
    Jul 11, 2016
  • Last Released File
    Jul 15, 2017
  • Total Downloads
  • License