For more info and documentation see the main page on the Minecraft forums. here
Running FTB Revelation 1.6 mod-pack about a week old server and server CPU running 100% even when no players are online, severe lag.
Changing B:PassiveGenerator=true to B:PassiveGenerator=false and reloaded the server solved this issue, dont know why and CPU now runnig around 30-50% idle.Did a backup and tried disable every mod untill I found out it was this mod then tried turning things off in the config-file untill PassiveGenerator soled my issue. Any ideas ?
has there been a change to the redcoal efficiency?
Don't use v. 1.7.5 something went wrong in my game and the mobs started flailing their arms, fire became huge and my game lagged so much it crashed. Use previous version.
Edit: Hold on it might not be this mod that's the problem I'll get back with you guys shortly.
Edit again: Nah it was just Everlasting abilities acting up with Battle towers installed as usual... continue with what you were doing
I wanted this mod in my personal pack because I wanted the ender quarry.
I downloaded the latest one (Extra Utilities 2 - 1.12 - 1.7.4).
For some reason, alot of the items are missing from the pack when I log in, including the quarry.
Ok, I love this mod, but there is this one bug (THAT'S REALLY ANNOYING!) where when I die with and angel ring and respawn, it creates a (I call it a) "duplicate entity of ME". Here is a small article explaining this a bit. PLEASE LOOK INTO IT! https://forum.feed-the-beast.com/threads/angel-ring-in-death.263761/
In reply to MineCraft8r:
What happen to the peaceful table? I don't see it ingame in JEI.
Just to say that the transfer nodes cause huge lags. And if we put improvers inside it's worse.
Hello i started using this mod again and i notice that when i got angel ring and flt like 100block my grid go off and i cant use it i read something about chunk loading but i dont get it is this a bug or ?
In reply to morqka1992:
I have an Angel ring , and make about 3 wind mill, 3 water mill, 3 solar panel. and i try to fly but when i go far enough about 50 blocks away from my mills, i fell. my ring didnt receive any GP. Its there limit range to use the ring? Before it was okay. i can fly way far away. Does this happen to you guys?
In reply to zenturian77:
Hey!! I just found a bug, when I put on a ring, the wings do not appear, none, and the same goes for the katana kikoku.
Did it happen to someone else? Pls Respond!!
I dunno where to post this as the Github Issues section is 'Read-Only' at the time of writing this post but found a rather nasty bug.
Having any of the Angel Rings... no matter which type, causes a glitch where the player gets stuck upon respawning if they die with "KeepInventory = True" in Survival.
While being stuck... the screen shows the camera being inside the player's head or bobbing up & down endlessly, or just completely going all over the place. This doesn't happen in Creative and is one of the ways to break free from being stuck. The other way is "KeepInventory = False" and using '/kill' which breaks you free from your imprisonment.
If you remain stuck for awhile Minecraft may freeze or crash. If you try to attack in this state the game closes and you get "Attempting to attack an invalid entity" error which I assume is the attack trying to hit 'me'. I dunno why it tries to hit 'me' but... yea, a rather strange bug.
In reply to just_some_user:
What happened to the block update detectors? It seems they just vanished like they were never in this mod. I feel like I'm going crazy.
In reply to DragonBrigade:
In reply to scigeotech:
Can u add the possibility to disable angel ring in certain dimension. Configurable by number of dimension in the config file ?
Hmm, in version 1.7.4 (1.12), there seem to be no microblock fences. Has this feature been removed?