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I know this probably isnt in this mod, but ive been searching for a mod im about to describe. Is there a mod that makes it so redstone needs a power source? Meaning if you flipped a lever to turn on a lamp (or any other redstone based item) it would not work unless you have electricity from a generator, wind turbine, or anything else that produces electric power?
Can I have an explanation of the modifiers of the demonic metal and evil infused spirits I got for TiC
This is a blind shot in the dark, but is there any chance whatsoever that the original Extra Utilities mod can/will move up to 1.12? There are some features I'd like to use that are not in the newer Extra Utilities 2. I'm guessing there is no chance, but if anyone has seen a cloned mod version or something out there...
Will this work with 1.12.2?
In reply to GoWish:
In reply to Tomenon:
Getting this when I add it to my pack...
java.lang.RuntimeException: Invalid id 4096 - maximum id range exceeded.
Is there a way to bypass the maximum id range?
Edit: The not enough id's mod seems to have resolved the issue.
i think its time to add compressed granit, diorit, and andesit block, isn't it ? :3
May have been already asked but what happened to fans?
The Angel Ring and Chicken Ring can be disabled in the config, but I don't believe I found an option to disable the Squid Ring. Can this be added?
Hello,Will this mod be getting an update to 1.12.2 anytime soon? I'm creating a 1.12.2 mod pack and I'd love to include it. If it is being updated do you have any idea how long it would take? I was hoping to get the pack completed by the end of October.Thanks,Dan
In reply to BuilderDan1:
Ye, I figured that out xD sorry. I wasn't able to test initially until the next day so I sent this to every creator who's mod didn't say 1.12.2 in the downloads.
In reply to purplehel:
Is there a issue tracker? Not sure if someone has said this yet but the proper images for the items in JEI are not rendering not sure if this is a issue with EU2 or JEI
https://pastebin.com/FfQF7a8a crash!!!!! very upset
Can you please allow lingering potions to be applied to the magical boomerang again like back in 1.11.2?
Can I use this in my mod pack? (I'll leave links.)
This still leaves me wondering how half of it is done. This is a very well made mod. I use it every time I use mine-craft. I really appreciate this mod.