Extra Gamerules



This mod adds a ton of new gamerules to tweak your minecrafting experience to your liking!


Suggestions are more than welcome!


New Gamerules:

  • lightningProbablity: /gamerule lightningProbability <integer>
    This number means there is 1 chance out of (number) that an EntityLightningBolt spawns when it's raining, setting it to 0 or lower will disable lightning bolts. (default: 100000)

  • lightningFire: /gamerule lightningFire <boolean>
    Enables/disables fire created by ligthning. (default: true)

  • lightningDamage: /gamerule lightningDamage <float>
    Damage dealt by ligthing (default: 5.0)

  • lightningRange: /gamerule lightningRange <double>
    Entites inside this range will be damaged by ligthning (default: 3.0)

  • lightningHorseSpawningModifier: /gamerule lightningHorseSpawningModifier <double>
    Controls how often horse traps should spawn. (default 0.01)

  • doInsomnia: /gamerule doInsomnia <boolean>
    Enables/disables phantom spawning. (default: true)

  • tntExplodes: /gamerule tntExplodes <boolean>
    Enables/disables tnt explosion. (default: true)

  • explosionPowerModifier: /gamerule explosionPowerModifier <float>
    Adjusts power of all explosions by multiplying it to the actual explosion power. (default: 1.0)

You can reset a numerical gamerule to its default value by setting to a negative value.


Supported 1.14 snapshots:

18w50a, 19w02a & 19w03a


Note for servers:

It is not required for clients to have this mod installed.


Looking for a 1.12 version of this mod? see ConfigurableLightning


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About This Project

  • Project ID
  • Created
    Jan 1, 2019
  • Last Released File
    Jan 16, 2019
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