forestry_1.10.2-5.2.17.387.jar

Details

  • Filename
    forestry_1.10.2-5.2.17.387.jar
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  • Uploaded
    Aug 29, 2017
  • Size
    3.88 MB
  • Downloads
    6,506
  • MD5
    f078df7a45a9659da40cb9f9a08c15fe

Supported Minecraft 1.10 Versions

  • 1.10.2

Supported Java Versions

  • Java 8

Changelog

Alpha version, still buggy. Do not create a world you care about with this version, it can and will break things severely.
Please help the project by trying it out and reporting issues here.

Current release 5.2.17.387

  • Fix breeding data desync after changing dimensions - mezz
  • Fix network sync issue for genome tracker when player logs in - mezz
  • Fix Pam's harvestcraft integration - mezz
  • Fix #1797 crafting bug with worktable - mezz
  • Fix serious issues with the worktable Fix #1677 Fix #1768 Fix #1558 Fix #1519 Fix #1403 - mezz
  • [1.10] Fixes for IC�, ExtraUtilities and BiomesOPlenty plugins (#1757) - Robert Obermeier
  • Add missing change - Nedelosk
  • Add Mystical Agriculture integration - Nedelosk
  • Revert "Update modids for Natura and Extra Utilities 2" - Nedelosk
  • Update modids for Natura and Extra Utilities 2 It seems they follow the lowercase modid recommendation now - Robert Obermeier
  • Fix #1710 1.10 Bees do damage on peaceful mode - Nedelosk
  • Update RF_MOD_ID constant (#1641) - disba1ancer
  • Fixed new multiblock error messages. - Vexatos
  • Fix a addEntityPotionFX NullPointerException - Nedelosk
  • Fix #1426 A way to change how much sand an tree multifarm gives when a tree grows - Nedelosk
  • Fix #1539 Immersive engineering Ethanol doesn?t work with Bio Generator - Nedelosk
  • Update Forge Version and Fix Ic2 integration - Nedelosk
  • Update Ic2 and Jei versions - Nedelosk
  • Fix #1546 Electric Engine via MFSU - Nedelosk
  • Fix #1594 EnderLillySeeds not accept for farm - Nedelosk
  • Fix #1537 Peat Engine not noticing its generated power is being used - Nedelosk
  • Fix #1598 Crash client - Nedelosk
  • slightly offset the front and back part of the machine model to prevent Z fighting (#1605) - MatthiasMann
  • Fix cocoon - Nedelosk
  • Fix #1604 [1.10.2] CocoonCeption - Nedelosk
  • Fix #1595 DataParameter ID issue caused by Forestry carts - mezz
  • Add missing files - Nedelosk
  • Fix #1584 Crash while shift clicking any item into farm - Nedelosk
  • Expose WoodAccess registration to the API - mezz
  • Add ILeafProvide - Nedelosk
  • Fix TreeFactory - Nedelosk
  • Improve getDecorativeLeaves - Nedelosk
  • Rename getDecorativeLeave to getDecorativeLeaves - Nedelosk
  • Improve Decorative Leaves - Nedelosk
  • Improve wood state mapper and woodmeshdefinition - Nedelosk
  • Woodmodelloader backport from 1.11.2 - Nedelosk
  • Clean Up - Nedelosk
  • Improve fluid containers - Nedelosk
  • Fix #1566 Incompatibility with Schematica - mezz

v5.2.17

  • Version 5.2.17 - mezz
  • Prevent exception from accessing tile entities from ChunkCache - mezz
  • Fix #1560 network sync issue for genome tracker when player logs in - mezz
  • Clean up backpack resupply handler - mezz
  • Fix #1554 1.10.2 Game Crash and Ticking Block Exception when using Reanimation effect on Skeleton and Zombie Drops - Nedelosk
  • Fix #1548 EntityMinecartBeeHousingBase.isRaining - Nedelosk
  • Fix #1508 Bee buildup during pause - Nedelosk
  • Fix #1477 Electrical Engine places backwards - Nedelosk
  • Improve farm control - Nedelosk
  • Fix gamemode commit - Nedelosk
  • Fix #580, Fix #1479 Add a way to register items to work as fertilizer in farms in a config - Nedelosk
  • Add missing methods - Nedelosk
  • Check that fluids are not null when auto-dumping from bottler - mezz
  • Fix #1521 IC2 + Foresty crash - Nedelosk
  • Fix #1509 Alveary ignores rain - Nedelosk
  • Fix #1542 SidedInvWrapper used when facing is null - Nedelosk
  • Adding a debug message - Nedelosk
  • Delete 9864a84a13c4298063e674403fb2c70a2edb8b8e - Nedelosk
  • Make that the climate event handler only work on the server thread - Nedelosk
  • Fix greenhouse climate info - Nedelosk
  • Fix #1522 log spam with Reliquary void tear - mezz
  • Fix #1520 Add Chorus flower/plant to End flower. - Nirek-K
  • Fix EntityItemPickupEvent when there are multiple modded handlers - mezz
  • Fix farm picking up items off Immersive Engineering conveyors - mezz
  • Fix crash with TOP looking at new papaya fruit pods - mezz
  • Add more null annotations - mezz
  • Update Forge and MCP - mezz
  • Fix #1504 [1.10.2] [5.2.15.296] Butterflies gravitating towards 0,0 where huge swarms are found - Nedelosk
  • Clean up bottler updateServerSide - mezz
  • Fix #1507 Crash with Energy Transfer to Mekanism - mezz
  • Clean up bottler JEI recipes - mezz
  • Clean up bottler canDump - mezz
  • Add Immersive Engineering compat (#1506) - marcin212
  • Re-Add Harvestcraft plugin, covers everything it did in 1.7 (new things will have to be suggested/added later) - Nirek-K
  • Minor logic fixes for orchard, to get it to see crops again. - Nirek-K
  • Add Actuallly Additions crops also to orchard. Add Actuallly Additions crops also to orchard. - Nirek-K
  • Fix #1497 Chisel integration with digging backpack - mezz
  • Fix backpack IMC handling - mezz
  • Fix #1498 Crash when Arboriculture plugin is disabled - mezz
  • Change address texture back to 32x32 to avoid breaking texture packs - mezz
  • Fix #1499 Server Error when trying to access a GUI - mezz
  • Move Forestry GUI icons to a new TextureMap - mezz
  • Fix the build - mezz
  • Improve butterfly item texture atlas and model, Fix #1312 - Nedelosk
  • Update JEI version - mezz
  • Implement JEI lookups on fluid tanks - mezz
  • Improve Crate Renderer (#1493) - Speiger
  • Rename centrifuge gui texture for compat with older texture packs - mezz
  • Allow multipass rendering for sapling - marcin212
  • Add strict null checking for ActuallyAdditions plugin - mezz
  • Added Actually Additions compatibility - Ellpeck
  • Fix Charcoal Pile - Nedelosk
  • Fix #1473 New Bottler issues - Nedelosk
  • Fix #1487 Random crash in WeightedRandomModel - Nedelosk
  • Fix #1490 Crash in 1.10.2 when trying to render a Hill Cherry sapling - Nedelosk
  • Fix #1476 Wood Pile processes instantly - Nedelosk
  • Fix and improve Bottler JEI integration - mezz
  • Fix #1486 Crash from candle block - mezz
  • Fix butterfly - Nedelosk
  • Fix IPollinatable and New Version - Nedelosk
  • Improve IPollinatable - Nedelosk
  • Fix Climate Handler and add climate test mod for devs - Nedelosk
  • Make climate update to a Runnable - Nedelosk
  • Add Fluid Container Output and processing Slots to the Bottler - Nedelosk
  • Fix inverted climate infos - Nedelosk
  • Improve bee hive performance (#1470) - mezz
  • Fix #1470 Prevent bees from loading new chunks - mezz

v5.2.15

  • Update Version - Nedelosk
  • Make that the ash drop of the kiln is never 0 - Nedelosk
  • Fix Alveary - Nedelosk
  • Fix #1469 Wrong climate info when apiary is placed in greenhouse. - Nedelosk
  • Fix #1456 Breaking a Swarm Hive with Botania's Bore Lens crashes the game - Nedelosk
  • Add CircuitBoard to colour.properties and Fix #1468 [1.10.2-5.2.14.283] Server side crash - Nedelosk
  • Fix #1466 Add Malisis Doors to camouflage Blacklist - Nedelosk
  • Fix #1467 Green House Camouflage Glitch - Nedelosk
  • Fix #1465 1.10.2-5.2.14.276 - Electrical Engines no longer allow levers to attach to the back - Nedelosk
  • Fix #1420 Tweak the effects of three placed fluids - Nedelosk
  • Fix and Add model caches and Fix #1102Invisible butterflies in itemframes - Nedelosk
  • Fix greenhouse tiles - Nedelosk
  • Fix #1447 Flickering Greenhouse - Nedelosk
  • Fix #1460 Empty bucket can't be pulled out of (i.e.) Biogas engine - Nedelosk
  • Fix #1071 Butterflies spread out of control - Nedelosk
  • Fix #1459 Greenhouse Door Crash w/ Malisis' Doors Mod Doors - Nedelosk
  • Fix #1294 JEI Integration for Thermionic Fab and Carpenter - Nedelosk
  • Fix #1439 Cocoons config bug in 1.10.2 - Nedelosk
  • Fix #1441 Centrifuge preview slot should show item being centrifuged, not its result - Nedelosk
  • Fix 1444 Apiarist's Chest collision box is acting weird., Fix # 1422 Cacoons cause suffocation if you walk into them - Nedelosk
  • Fix #1455 Igniting a Wood Pile built by a fake player crashes the game - Nedelosk
  • Fix 1408 Floating desert acacia "trees" appear in the middle of nowere - Nedelosk
  • Fix #1463, Fix #1457 Make charcoal drop with % chance, remove custom charcoals. - Nedelosk
  • Fix #1432 multiblock.error.small.x when right-clicking Wood Piles - Nedelosk
  • Fix #1438 Crash after Breaking Chest - Nedelosk
  • Fix #1437 Drone in the analyzer - Nedelosk
  • Improve Camouflage Packet - Nedelosk
  • Fix "upper half" wood slabs having the wrong wood type - mezz
  • Fix #1451 Crash when placing decorative leaf blocks - mezz
  • Fix some nullable annotation errors - mezz
  • Fix ModelBlockCached not resetting after a texture remap - mezz
  • Clean up ModelBlockCached slightly - mezz
  • Update ApicultureJeiPlugin to stop using deprecated methods - mezz
  • Fix crash when getting wood blocks with invalid variants - mezz
  • Add model caching (#1449) - Adrian Siekierka

v5.2.14

  • Bump version - mezz
  • Fix #1403 worktable bug with items it can't craft - mezz
  • Fix uppercase variable name - mezz
  • Add worktable to JEI's Crafting Table items - mezz
  • Fix #1442 Let BeeHousings detect biome changes - mezz

v5.2.13

  • Bump version - mezz
  • Fix missing Squeezer recipes in JEI - mezz
  • Fix missing itemHandler capability for Farm hatch - mezz
  • Update JEI integration - mezz
  • Fix #1436 Placing lit candles does not cause a lighting update, Fix #1435 Freshly crafted candle items are not the same as just-broken candle items. - Nedelosk
  • Make IArmorNaturalist into a capability - mezz
  • Clean up IBeeHousing slightly - mezz
  • Make IArmorApiarist into a capability - mezz
  • Adding a preview slot to the centrifuge - Nedelosk
  • Fix the clockwork engine - Nedelosk
  • Fix #1253 - Nedelosk
  • Removed a comment because it is not true anymore - Nedelosk

v5.2.12

  • Bump version - Nedelosk
  • Clean Up - Nedelosk
  • Fix #1429 [API-TreeManager] TreeManager doesn't work properly - Nedelosk
  • Fix the alyzer plugin api - Nedelosk
  • Fix #1427 Engines do not show RF/t output properly - Nedelosk
  • Fix #1078 Adding a work Cycle for every pending product - Nedelosk
  • Fix #1419 Disabled greenhouse in plugins (as they're buggy) and having crash with 'cocoon's - Nedelosk

v5.2.11

  • Bump version - mezz
  • Fix cable connections with Engines - mezz

v5.2.10

  • Bump version - mezz
  • Update zh_CN.lang - mezz
  • Prevent farms on a chunk edge from loading unloaded chunks - mezz
  • Refactor Energy systems and make RF optional - mezz
  • Add support for new Forge energy capability - mezz
  • Remove access-related hints and the power-required hint - mezz
  • Fix #1414 greenhouse climate blocks crash (#1418) - Aroma1997
  • Fix #1413 phospor should give lava - Nirek-K
  • Improve greenhouse glass - Nedelosk
  • Adding new recipes and improve other recipes - Nedelosk
  • Adding Greenhouse windows and climate control and improve recipes - Nedelosk
  • Do not allow rain tanks to be filled from the bottom - mezz
  • Close #1400 Reduce frequency of End Hives - mezz
  • Close #1398 Make wild bees friendlier to endermen - mezz

v5.2.9

  • Bump version - mezz
  • Add some more tooltips and JEI description pages - mezz
  • Unify the way item and itemBlock tooltips are added - mezz
  • Close #955 Automatically output water from the bottom of the Rain Tank - mezz
  • Clean up Rain Tank implementation - mezz
  • Update dependencies - mezz
  • Fix #1388 Rendering Crash in Inventory and a climate crash - Nedelosk
  • Fix #1387 Crash when creating a new world - Nedelosk
  • Fix the woodTextures - Nedelosk
  • Improve the woodtextures class. - Nedelosk
  • Adding a way to add costum wood models - Nedelosk
  • Fix a mistake - Nedelosk
  • Bump version - Nedelosk
  • Fix #1382 Crash on load wood models and clean up - Nedelosk
  • Fix a cocoon bug and add a default cocoon loot - Nedelosk
  • Fix #1381 Greenhouse climate switches between normal and very high levels and fix a cocoon bug - Nedelosk
  • Try to fix the greengouse climate ledget and fix the greenhouse sprinklers - Nedelosk
  • Fix model baker models - Nedelosk
  • Fix #1380 Forestry camoflaged blocks do not render the same as regular blocks - Nedelosk
  • Add new Wood Model Loader (#1367) - Nedelosk
  • Update greenhouse climate system and improve camouflage system (#1334) - Nedelosk

v5.2.8

  • Bump version - mezz
  • Fix loot table for storage plugin - mezz
  • Update Forge - mezz
  • Update JEI - mezz

v5.2.7

  • Close #1269 Buff Peat balance vs Charcoal - mezz
  • Encapsulate fields of fuels in the API - mezz
  • Fix #1369 Add button click noise to various buttons - mezz

v5.2.6

  • Fix #1371 IC2 Rubber farm does not harvest rubber properly - mezz
  • Allow overriding climate when checking for mutations (#1373) * Allow overriding climate when checking for mutations - bdew

v5.2.5

  • Update Forge - mezz
  • Fix #1368 Update Tesla API - mezz

v5.2.4

  • Fix #1366 Alveary in the Nether does not have Hellish temperature - mezz
  • Fix #1363 [MC 1.10.2] Crash on camouflaging greenhouse bricks - Nedelosk

v5.2.3

  • Fix #1362 Crash on Startup when disabling Lepidopterology module - mezz
  • Fix #1298 Bio Generator has incorrect hitbox - Nedelosk
  • Fix #1251 Sprinkler's and cocoons's bounding box is not visable - Nedelosk
  • Fix #1288 Broken Cocoon texture when colliding with player - Nedelosk
  • Fix #1223 Suvirvalist's Pickaxe - Nedelosk
  • Add a way to add custom crate content models - Nedelosk
  • Fix #1360 1.10 Some items crash rendering when NBT data is missing - Nedelosk

v5.2.2

  • Close #1358 Change "Portable Alyzer" to "Portable Analyzer" - mezz
  • Fix #1355 Crash from Boggy bees - mezz

v5.2.1

  • Replace IBackpackFilter with Predicate - mezz

v5.2.0

  • Improve backpack API and add backpack config blacklists - mezz
  • Remove unused icons from TextureManager - mezz

v5.1.13

  • Fix Escritoire renderer leaking the world object by keeping a reference - mezz
  • Fix butterfly items rendering too low - mezz
  • Update EntityButterfly.java - Nedelosk
  • Make honeyed slice more appetizing looking - mezz
  • Remove unused bucket icons - mezz
  • Update icons that use cans or capsules - mezz
  • Change portable alyzer icon to 16x - mezz

v5.1.12

  • Add tooltips and JEI descriptions for CircuitBoard, SolderingIron, Tubes - mezz
  • Add zombie villager textures - mezz
  • Remove "requires discovery" and limits from electron tubes - mezz
  • Fix the jar - Nedelosk
  • Update README.md - Nedelosk

v5.1.11

  • Fix #1348 support for IC2 in 1.10.2 - mezz
  • Fix crash when there is snow in the way of the farm - mezz
  • Remove block access restrictions - mezz
  • Fix beekeeper vaillager's collar color - mezz

v5.1.10

  • Fix worktable bug that could delete container items - mezz
  • Fix isOp permissions check - mezz
  • Fix #1333 Stop wild hive bees from attacking passive animals - mezz

v5.1.9

  • Fix #1340 Rare NPE from BeekeepingLogic.queenWorkTick - mezz
  • Fix #1342 Crash when giving multifarm control a redstone signal - mezz
  • Update IC2 - mezz
  • Fix doors not showing correctly in TheOneProbe - mezz

v5.1.8

  • Add support for Tesla power - mezz
  • Tidy up capabilities - mezz
  • Update to Minecraft 1.10.2 - mezz
  • Increase chances of getting a research note on the escritoire - mezz
  • Only list mutations for the primary species in the handheld Alyzer - mezz

v5.1.7

  • Fix bee carts dropping invalid item when broken - mezz

v5.1.6

  • Make Escritoire give unlearned mutation notes first - mezz
  • Use List in the API where appropriate - mezz
  • Improve escritoire responsiveness on slow networks or laggy servers - mezz

v5.1.5

  • Fix grafter break sounds and animation on Forestry leaves (no fix for vanilla leaves, the harvest event is fired server-side only) - mezz
  • Make grafter work on vanilla leaves - mezz
  • Add tooltip for grafter use count on a new grafter - mezz
  • Buff the grafter slightly from 5 uses to 10 uses - mezz
  • Make princess bee crown silver to stand out better - mezz

v5.1.4

  • Update Forge - mezz
  • Fix bee particles becoming active at night when hive is opened - mezz
  • Add oredict for charcoal - mezz
  • Add beetroot seeds to the squeezer for seed oil - mezz
  • Slightly improve the look of larch bark - mezz
  • Fix localization for backpack modes - mezz
  • Stop Balsa leaves from generating infinitely downwards - mezz
  • Change name of "managed" farm to "automatic" - mezz
  • Fix localization of latticed heath butterfly and ash pile - mezz

v5.1.3

  • Simply tree genomes, move charcoal properties to Species - mezz

v5.1.2

  • Fix #1330 Fix resource checks for resources below an Alveary - mezz

v5.1.1

  • Update dependencies - mezz
  • Fix rare crash when getting rewards from escritoire - mezz
  • Fix #1328 Crash when trying to pick up wheat from Moistener process slot - mezz
  • Remove "useDepAts = true" in gradle, it's no longer needed for JEI's API - mezz
  • Use JEI API jar at compile time - mezz

v5.1.0

  • Update for Minecraft 1.10 - mezz

v5.0.23

  • Improve the look of cherry tree leaf generation - mezz
  • Fix ebony trees growing offcenter from their saplings - mezz
  • Remove all the saplings when a large tree grows - mezz

v5.0.22

  • Add EnderIO compat for ice coolant and ethanol fuel - mezz
  • Add ExtraUtils2 EnderLily compat for the farm - mezz

v5.0.21

  • Fix invalid recipes warning when BoP plugin is enabled - mezz
  • Fix pipette filling bug - mezz
  • Add trapdoorWood oredict name - mezz

v5.0.20

  • Fix network sync of item floating over Escritoire - mezz
  • Properly center the item floating over the escritoire - mezz

v5.0.19

  • Fix #1325 Null Pointer Exception from broken mailbox - mezz

v5.0.18

  • Split mutationCustom into mutationBuilder and Mutation Remove EntityBee Update MutationConditionRequiresResource to use blockState - mezz
  • Render floating sapling over Escritoire when in use - mezz
  • Make escritoire convert vanilla saplings for analysis - mezz

v5.0.17

  • Update JEI - mezz

v5.0.16

  • Clean up fluids a bit - mezz
  • Fix colored fluid drip particles - mezz
  • Use FluidRegistry Water and Lava - mezz
  • Fix #1299 use dynamic textures for fluid containers - mezz
  • Use ModelBakery directly, less layers of abstraction - mezz

v5.0.15

  • Fix wrench rotation handling - mezz
  • Fix the save bee stats command - mezz
  • Fix backpacks trying to interact with inventories in a sided way - mezz
  • Fix crash when mods ask for the inventory without a specific side - mezz

v5.0.14

  • Fix compatibility with Chisels & Bits - mezz
  • Fix #1289 Trade station price can show a negative stack in catalog - mezz
  • Fix #1300 Crash in CharcoalPileRenderer with WAILA - mezz
  • Fix #1314 Crash with WAILA when looking at broken leaves - mezz

v5.0.13

  • Fix #1322 JEI missing most squeezer recipes - mezz
  • Fix #1229 Squeezer Recipes in JEI do not show chance % - mezz
  • Add villager name localization - mezz
  • Fix all hives spawning with the same flower pattern around them - mezz
  • Refresh bee errors when queen is replaced or gui is opened - mezz
  • Fix missing import for SoundEvent on chest - mezz
  • Revert greenhouse climate changes. Close #1319 - mezz
  • Fix #1318 1.9.4 Crash with .153 version on world load - Nedelosk
  • Fix a bug - Nedelosk
  • Update PluginBiomesOPlenty.java - Nedelosk
  • Fixed chests playing the open sound when they close (#1316) - The-Fireplace
  • Finish work - Nedelosk
  • Rework sytem - Nedelosk
  • Update System - Nedelosk
  • Clen Up and work on climate system - Nedelosk
  • Clean Up, Work on climate system - Nedelosk
  • Work on new climate system for the greenhouse - Nedelosk

v5.0.12

  • Fix #1308 Restore compatibility with old fluid pipes - mezz

v5.0.11

  • Revert "Fix rare possible npe in random hive trade" This reverts commit 4ba3370fc9c9a65166c3e58e09d86a61ac5445cc. - mezz
  • Fix #1311 Crash with WAILA and butterfly or using butterfly kill command - mezz
  • Fix rare possible npe in random hive trade - Nirek-K

v5.0.10

  • Cleanup unused fields - mezz
  • Use ForgeRegistries instead of Item and Block registries - mezz
  • Update to latest version of JEI - mezz
  • Update Chinese localization - mezz
  • Make hive bee trade a random one - Nirek-K
  • Migrate new 1.7 villager trades, fix ic2 uid - Nirek-K
  • #1295 Add Forestry recipes to the RecipeSorter - mezz

v5.0.9

  • Use IconItemStack for farm logic icon - mezz
  • Reenable IC2 support - mezz
  • Clean up warnings - mezz

v5.0.8

  • Fix #1272 villager house generation is intersecting with the road - mezz
  • Stop calculating bee particle collisions - mezz
  • Fix #1274 Broken fence localization - mezz
  • Fix #1286 Crash when trying to break cocoons - mezz
  • Fix #1285 Crash when Biogas Engine starts to burn fuel - mezz
  • Fix missing icons in Genetic Analyzer - mezz
  • Fix #1287 Some genetic traits have broken localization - mezz
  • Fix #1277 Transparent sprinkler(item) - Nedelosk

v5.0.7

  • Update for new fluid capabilities - mezz
  • Add Fluid capability to the greenhouse hatch - Nedelosk

v5.0.6

  • Fix #1282 NullPointerException from Cocoon with invalid caterpillar - mezz
  • Update Forge - mezz

v5.0.5

  • Update Forge to fix the crash with cactus placement and BoP grass - mezz
  • Fix #1281 Crash when trying to place Forestry tiles above Y=255 - mezz
  • Fix #1280 Bees can find flowers at very different Y levels in some cases - mezz
  • Fix #1278 Wild bees don't hurt if you wear any 1 piece of Apiarist gear - mezz
  • Fix #1273 Villagers unable to open forestry doors - mezz
  • Speed up the check for if a block position is currently in a greenhouse - mezz
  • Fix #1275 block placement lag when constructing a massive greenhouse - mezz
  • Do not bake leaves based on position - mezz
  • Fix #1244 Opening Greenhouse GUI causes a drop in fps, from 90fps to 6fps(in my case) - Nedelosk
  • Fix NoClassDefFoundError: TextureAtlasSprite - mezz
  • Fix #1246 Greenhouse control redstone logic is inverted - mezz
  • Fix #1254 Chest bounding boxes are too large - mezz

v5.0.4

  • Fix some bee particles showing up as very dark - mezz
  • Fix desync causing hives to have no active bees - mezz
  • Route more bees to flowers than to exploring - mezz
  • Update Forge - mezz
  • Improve bee particle performance: do not render when too far away - mezz
  • Add more varied bee particles - mezz
  • Fix hives only spawning Forest bees - mezz
  • Reduce random bee damage if you haven't hit the hive - mezz
  • Improve bee particle performance - mezz
  • Improve greenhouse error messages. - mezz
  • Fix #1263 Crash when lighting TNT on top of wood pile block - mezz

v5.0.3

  • Fix #1268 NoSuchMethodError on Server Startup - mezz

v5.0.2

  • Have bees find closest flowers instead of any in range - mezz
  • Fix #1255 Relogging makes apiaries stop spawning bee particles - mezz
  • Fix flower registry, remove config for now - mezz
  • Comment out broken BoP compatibility - mezz
  • Fix dungeon loot spawning without genetics - mezz
  • Fix Forestry's name to be uppercase - mezz
  • Fix Backpack item registration in the API - mezz
  • Added backpack support for a bunch of vanilla items/blocks (#1265) Added backpack support for more vanilla items/blocks - Girafi
  • Fix #1264 Fireproof birch and spruce log texture are switched - mezz
  • Tweak changelog formatting - mezz
  • Fix curse info and changelog formatting - mezz

v5.0.1

  • Fix #1256 Use the same lowercase "forestry" for all MOD_ID and resources - mezz
  • Auto-generate changelogs and upload alphas to curse - mezz
  • Fix #1262 NullPointerException from null name in the OreDictionary - mezz

v5.0.0

  • Fix #1258 undo ore unification experiment - mezz
  • Fix #1259 crash on butterfly cocoon creation - mezz
  • Fix #1257 Internal server error when using Bee Smoker in Alternate hand - mezz
  • Revert "Temporary fix for Forge ICrashCallable issue" This reverts commit bd2aae4d60e50e2313d177c1b9df24cfbe4580ec. - mezz
  • Temporary fix for Forge ICrashCallable issue - mezz
  • Update to latest Forge - mezz
  • Add icon for full tank error and improve error message - mezz
  • Fix reference to private fields in FlutterlyzerPlugin - mezz
  • Add Greenhouse butterfly hatch error message - Nedelosk
  • Clean Up multiblock error messages and Fix #1199. - Nedelosk
  • Fix #1237 All fireproof blocks work as fuel - Nedelosk
  • Improve wood textures. Make Zebrawood & Cocobolo planks normal rotation - mezz
  • Fix your broken source path that is breaking S2S You're copying the package 'cofh.api' into the folder 'api' which is causing things to freak out because it sees code in the wrong package. - LexManos
  • Improve the design of villager houses slightly - mezz
  • Fix #1241 Analysed charcoal uses - Nedelosk
  • Fix humidity bug at the greenhouse - Nedelosk
  • Update for Minecraft 1.9.4 - mezz
  • Allow pipettes to fill a machine or tank in the world - mezz
  • Fix pipette not able to drain from gui tanks - mezz
  • Give fermenter a better display tank in JEI - mezz
  • Fix #1208 Incorrect Fermenter recipes in JEI - mezz
  • Fix bug in fermenter processing - mezz
  • Fix #1216 Items partially dragged from Alyzer input are not analyzed - mezz
  • Fix #1239 crash from a reference to IStateMapper on server-side - mezz
  • Minor cleanup - mezz
  • Close #1028 add Fireproof versions of Vanilla wood items - mezz
  • Fix #1233 Decorative leaves drop leaves block when broken by hand - mezz
  • Fix #1202 Greenhouse doors, glass and sprinkler should use glass breaking sound - Nedelosk
  • Fix #1237 All fireproof blocks work as fuel - Nedelosk
  • Fix #1236 Normal logs are not flammable(in world) and add flammability to the wood pile - Nedelosk
  • Fix #1235 Untextured particles when Loam block that is part of formed Charcoal Pile multiblock is broken, Fix #1234 Selecting Loam block broken, Fix #1232 Loam block drops 2 blocks when broken, Fix #1231 Charcoal Pile multiblock drops - Nedelosk
  • Fix Pile Block Particles - Nedelosk
  • Add combustibility and the carbonization to the germling tooltip - Nedelosk
  • Add carbonization and combustibility allele to the treealyzer - Nedelosk
  • Fix lang for the charcoal pile - Nedelosk
  • Add charcoal pile - Nedelosk
  • Fix #1228 incorrect upside down stair model - mezz
  • More messing with the OreDictionary and tidying things - mezz
  • Update Forge - mezz
  • Close #1212 Use OreDictionary to choose a type of Copper/Tin/Bronze - mezz
  • Fix #1214 Locked slots have no tooltip - mezz
  • Fix greenhouse door sounds - mezz
  • Add liquid in icon for greenhouse liquid slot - mezz
  • Remove unused world field from GreenhouseState - mezz
  • Make modelDecorativeLeaves.LeaveOverideList a static class - mezz
  • Fix greenhouse requiring height of 6 instead of 5 - mezz
  • Fix #1215 Stack overflow when validating greenhouse structure - mezz
  • Fix broken greenhouse textures from earlier commit - mezz
  • Fix #1168 Missing RF API from jar - mezz
  • Fix #1213 decorative leaf hardness and shear drop issues - mezz
  • Show tooltips on tree products in the Alyzer - mezz
  • Fix #1216 Portable Alyzer issues - mezz
  • Clean up sprite registration, remove all IDs - mezz
  • Fix #1189 mail carrier sprites limit texture map's mip level - mezz
  • Fix fruit leaf rendering with Fast graphics - mezz
  • Fix #995 Pollinated leaves have render issues on Fast Graphics - mezz
  • Fix #1205 Leaf pollination does not sync properly - mezz
  • Harvest wood from top to bottom to help leaf decay - mezz
  • Fix #1033 multifarms have issues with branches - mezz
  • #1087 Stop multifarm from putting harvest into upper slots - mezz
  • Fix #1040 farm circuit changes do not sync properly on SMP - mezz
  • Add icons for liquid input and output slots - mezz
  • Fix #1087 Stop multifarm from putting harvest into upper slots - mezz
  • Replace BlockPos.add(0, 1, 0) with up() - mezz
  • Fix #1211 Farm and Rain Tank are not detecting rain when biome changes - mezz
  • Fix #1203 Saplings don't make a sound when placed. Fix more of the farm. - mezz
  • Improve farm harvest logic - mezz
  • Fix #1209 Crash when opening farm gui - mezz
  • Fix #1186 Begin farm cleanup and testing - mezz
  • Fix crash when right clicking with a can or capsule on a regular block - mezz
  • Fix crash when placing an engine vertically - mezz
  • Fix fence gate orientation on villager houses - mezz
  • Fix nullability warnings - mezz
  • Fix #1207 Wooden planks aren't in the creative tabs - mezz
  • Fix #1224 wood items have wrong metadata - mezz
  • Remove chunkExist functions from BlockUtil - mezz
  • Fix branch end detection, it was adding every branch section - mezz
  • Start generating leaves from the top branch position, not random order - mezz
  • Clean up LeafDecayHelper - mezz
  • Fix tree leaves doing decay calculations immediately after generating - mezz
  • Fix leaf decay info being lost on world save/load - mezz
  • Fix Ebony tree leaf generation - mezz
  • Fix #1222 Fix #980 Refactor and improve tree generation - mezz
  • Improve papaya bark - mezz
  • Improve sequoia and giant sequoia bark textures - mezz
  • upload all jars to maven - mezz
  • spaces to tabs in build.gradle - mezz
  • Try to fix maven upload task on jenkins - mezz
  • Try to fix maven upload task on jenkins - mezz
  • Fix #1217 blocks drop items with invalid meta - mezz
  • Fix leaves decaying immediately on large trees - mezz
  • Fix #1219 Fix #1220 Crash when growing trees with pods - mezz
  • Fix log orientation for trees - mezz
  • Fix #1204 Leaves do not decay - mezz
  • Fix #1198 Missing item textures for engines - mezz
  • Fix #1171 Bee life cycle indicator desync - mezz
  • Fix #1196 Portable Alyzer still missing model and texture - Nedelosk
  • Remove Unused things - Nedelosk
  • #1171 Bee life cycle indicator desync - mezz
  • Fix #1182 Sheared leaves drop the wrong number of leaves - mezz
  • Fix #1184 Fireproof slabs burn - mezz
  • Fix #1190 crash on pollination. Also rearrange IPollinatable classes - mezz
  • Fix #1194 crash on item render without JEI - mezz
  • Fix #1162 Backpack persists upon item switching - mezz
  • Use IBlockState instead of old IBlockType - mezz
  • Put Facing on blockstate not Tile. Use one block per type for BlockBase - mezz
  • Fix #1156 Fix #286 Fix #1155 Add villagers and villager houses - mezz
  • Fix #1195 Problem loading loot tables on startup - mezz
  • Fix #1183 Portable alyzer, Fix #1185 Infuser GUI crash and Fix #1187 Crash when trying to break farm block - Nedelosk
  • Fix lang - Nedelosk
  • Add universal portable alyzer and remove flutter-,tree- and beealyzer - Nedelosk
  • Fix leaves and saplings, Fix #1157 Exception loading model for Saplings and Leaves, Fix #1167 Broken natural leaves, Fix #1164 Leaves breaking instantly - Nedelosk
  • Fix #1178 Duplicate recipes for carrot > fruit juice,. Fix #1169 Rendering of bronze tools, Fix #1177 Toolips for squeezer and centrifuge recipes - Nedelosk
  • Fix #1180 Punching Greenhouse Glass crash - Nedelosk
  • Fix #1179 Crash on world load - Nedelosk
  • Update Forge and MCP - mezz
  • Fix #1159 Stairs and Fireproof Stairs Break Instantly, #1170 Treealyzer Shift Click, Convert Vanilla Sapling to Germling in the Treealyzer - Nedelosk
  • CleanUP, Fix #1175 Germling Texture swap, Fix #1166 Raintank not doing it's job, Fix #1165 Circuit board recipes missing from JEI - Nedelosk
  • Fix #1173 and Fix #1172 - Nedelosk
  • Update README.md - Nedelosk
  • Fix #1163, Reloading Textures breaks Crate Textures - Nedelosk
  • Fix #1161, Greenhouse Block rendering - Nedelosk
  • Close #1154 add dungeon loot - mezz
  • Add API jar, remove html JavaDoc jar - mezz
  • Fix crashes on server from SideOnly - mezz
  • Fix crash with BoP integration - mezz
  • Remove custom gradle stuff. Will need to add API jar back later - mezz
  • Remove JavaChecker stuff - mezz
  • Make bees particles animate to pollinate nearby flowers - mezz
  • Remove Forestry's custom particle renderer - mezz
  • remove deprecated call to isFullyOpaque - mezz
  • Update to latest Forge - mezz
  • Fix #1153 crash from interface methods named getWorld - mezz
  • Fix #1112 Improve IItemHandler Integration and Backpack - mezz
  • Fix up item json for 1.9 - mezz
  • Fix bee smoker to work in either hand - mezz
  • Update Forge for hive gen fix. Reduce default hive gen rate to normal - mezz
  • Fix collisions proplem with the machineproperties - Nedelosk
  • Fix leaves and particles - Nedelosk
  • Fix up Hive Generation - mezz
  • Fix decorative leaf colors - mezz
  • Use new block and item registration - mezz
  • Update Forge - mezz
  • Improve models - Nedelosk
  • CleanUp, improven Crate Model, and add IModelState parameter to the model baker - Nedelosk
  • Fix crate renderin, fix sprinkler rendering and fix butterfly rendering. - Nedelosk
  • Use BlockPos and Vec3i, remove our Vect implementations - mezz
  • Fix some missing overlay colors and greenhouse color multiplier - mezz
  • rename ICamouflagedBlock to ICamouflagedTile - mezz
  • Fix rendering of engine, core, and factory items - mezz
  • Fix chest item rendering - mezz
  • Fix models and states changed by minecraft property requirement [a-z_]+ - mezz
  • Fix liquid container translation - mezz
  • Fix stair item rendering - mezz
  • Improve JEI integration : add click areas and recipe category items - mezz
  • Fix bee item rendering in hands - mezz
  • Fix fence rendering - mezz
  • Fix butterfly model - Nedelosk
  • fix missing textures - mezz
  • Register models and colors more efficiently - mezz
  • Fix item colors - mezz
  • Work on ModelBaker - Nedelosk
  • Compiles for 1.9! Very buggy, some things are missing. - mezz
  • More porting to 1.9 - mezz
  • More porting to 1.9 - mezz
  • First steps porting to 1.9 - mezz
  • Register crates without specifying a UID - mezz
  • Crop JEI recipes more closely so more fit on a page and they're centered - mezz
  • Use ItemStackUtil.getItemNameFromRegistry - mezz
  • Add butterfly type to the names (butterfly, serum, caterpillar, cocoon) - mezz
  • Big code cleanup - mezz
  • Cleanup - mezz
  • Fix warning about missing cocoon texture, hide default cocoon in jei - mezz
  • Let cocoons work with pick block - mezz
  • Fix missing blockstate for bog earth - mezz
  • Fix lighting of the mail indicator - mezz
  • Fix #1052 and #1097 bad error messages from Trade Station - mezz
  • Close #832 add alternate recipe for silk wisp when bees are disabled - mezz
  • Fix #1077 Improve humus checks for logs and saplings - mezz
  • Close #940 Improve backpack configs, allow regex oreDict names - mezz
  • Fix #1150 and add ISpriteRegistrer - Nedelosk
  • Fix #1151 - Nedelosk
  • Fix cocoon bounding boxs - Nedelosk
  • Add new coccon models and improve IAlleleCoocon - Nedelosk
  • Clean up Greenhouse door properties - mezz
  • Use Translator.java for all translation - mezz
  • Fix bee minecart names in WAILA - mezz
  • Fix engine rendering causing OpenGL state issues - mezz
  • Close #1101 allow setting the health of IIndividualLiving - mezz
  • Revert "Make the ledger open and close move more smoothly" This reverts commit f4787efdadcb9279e1b93df0ee2f6d3cc05fdfaa. - Nedelosk
  • Make the ledger open and close move more smoothly - Nedelosk
  • Fix Buildcraft integration, Fix #1130 - Nedelosk
  • Update Buildcraft API - Nedelosk
  • Clean Up - Nedelosk
  • Move Icon sprites in to the gui folder and particles sprites in to the entity folder and Fix #1143 - Nedelosk
  • Fix #1147, Fix #1146 - Nedelosk
  • Fix crash from waila "harvesting" tree leaves before it syncs - mezz
  • Fix #1145 blocks missing localization - mezz
  • Improved multiblock error messages. For ForestryMC/Forestry-Localization#180. - Vexatos
  • Delete TileBeehouse.java - mezz
  • Delete IMachinePropertiesTESR.java - mezz
  • Add tooltip information for engines - mezz
  • fix Forestry modid in mcmod.info - mezz
  • Close #1144 add IC2 compatibility back - mezz
  • Fix #1140, #1139, #1141 - Nedelosk
  • Fix #1142 JEI [+] button integration with worktable - mezz
  • Add Item Mesh Definition for cocoon item - Nedelosk
  • Clean Up and Add Cocoon Item - Nedelosk
  • Use GlStateManager, fix up OpenGL issues - mezz
  • Fix Forestry allele keys - mezz
  • Fix blend function of particles to match Minecraft's implementation - mezz
  • Remove escritoire note count localization requirement - mezz
  • Use names for Electron Tube UIDs instead of meta values - mezz
  • Update lang - mezz
  • Fix comment in TileHive - mezz
  • Fix HiveBeeHousingInventory not voiding bee products - mezz
  • Improve the greenhouse controller - Nedelosk
  • Add cocoon material - Nedelosk
  • Fix scoop orientation in first-person - mezz
  • Make hive bees aggressive, add Bee Smoker item to calm them - mezz
  • Make bee particles venture out and return home - mezz
  • Fix greenhouse - Nedelosk
  • Add JEI recipe integration for the Rainmaker - mezz
  • Add item descriptions for the Apiarist Suit, Habitat Locator, and Scoop - mezz
  • Add better documentation for Frames - mezz
  • Fix tooltip rendering - mezz
  • Pack fences into fewer block IDs - mezz
  • Add better debugging for WoodItemAccess - mezz
  • Close #1114 add palm doors - mezz
  • #1114 slightly improve some of the door item icons - mezz
  • #1114 Add wood doors - mezz
  • Update to latest Forge - mezz
  • Fix mis-capitalized file names - mezz
  • Add buildcraft api and move the apis in the api folder - Nedelosk
  • Add buildcraft api and move the apis in the api folder - Nedelosk
  • Fix a server bug - Nedelosk
  • Fix a alvery bug - Nedelosk
  • Fix a butterfly mate bug - Nedelosk
  • CleanUp - Nedelosk
  • Add cocoon world genartion with config entry(default false) and add cocoon loot and a greenhouse butterfly hatch - Nedelosk
  • Add a butterfly spawn rarity config entry - Nedelosk
  • Make the cocoonprovider to a allele - Nedelosk
  • Fix hive gen - Nedelosk
  • Clean Up - Nedelosk
  • Integrate the terrain in the tree gen helper - Nedelosk
  • Clean Up - Nedelosk
  • Fix cocoons and add silk butterfly - Nedelosk
  • Update the butterfly mutations - Nedelosk
  • Add cocoons and fix bugs - Nedelosk
  • Fix #1117 Radioactive bee effect can bypass apiarist suit (cherry picked from commit 4a2af4743ff5a6653c156a3eec2104548a834e07) Conflicts: gradle.properties - mezz
  • Fix a greenhouse bug - Nedelosk
  • Add greenhouse recipes - Nedelosk
  • Add recipes to fance gates and add fance gates to the wooditemaccess - Nedelosk
  • Fix add fence gates - Nedelosk
  • Add fence gates - Nedelosk
  • Change the biome temperature and rainfall to ForestryAPI.climateManager.getTemperature and ForestryAPI.climateManager.getHumidity - Nedelosk
  • Improve greenhouse api and add events - Nedelosk
  • Fix hive item names - Nedelosk
  • Fix #1106 Add IItemHandler Capability to TileForestry - Nedelosk
  • Fix #1103 The papaya and the date palm sapling item place not sapling block - Nedelosk
  • Add clima manager and add greenhouse controller to multiblock logic factory - Nedelosk
  • Fix - Nedelosk
  • Fix #1104 - Nedelosk
  • Fix some sided issues for running on server - mezz
  • Use ISpeciesType instead of a raw int - mezz
  • Fix spelling of Sequoia assets - mezz
  • Try to fix capitalization issue in git - mezz
  • Fix greenhouse door logic - Nedelosk
  • Clean up and greenhouse door logic - Nedelosk
  • Add missing files - Nedelosk
  • Add Greenhous Helper and State - Nedelosk
  • Add greenhouse logics - Nedelosk
  • Fix farm tiles - Nedelosk
  • Add default camouflage block and clean up - Nedelosk
  • Fix lang module - Nedelosk
  • Add language for greenhouse - Nedelosk
  • Fix camouflage and add agriculture tab - Nedelosk
  • decreaseStackInSlot() should not simulate - CovertJaguar
  • Make StackFilter static methods public - CovertJaguar
  • Add greenhouse hatch and add IItemHandler integreation, thanks to CovertJaguar - Nedelosk
  • Add sprinkler model - Nedelosk
  • Add camouflage system, add greenhouse door and clean up - Nedelosk
  • Improve greenhouse multiblock - Nedelosk
  • Add Basic Greenhouse - Nedelosk
  • Fix Alveary - Nedelosk
  • #1091 begin clean up for Alveary Still needs to visually update when slabs are added or removed to the top - mezz
  • Fix #1082 Leaf items have the wrong colors - mezz
  • Fix concurrency issues in ModelBaker - mezz
  • Fix case-sensitive file names - mezz
  • Fix fruit pods - mezz
  • Revert "Register render models and states directly instead of scanning GameData" This reverts commit 72c009385654ad0856a25d1138f48cff001b0301. - mezz
  • Register render models and states directly instead of scanning GameData - mezz
  • Fix Nullable Import - Nedelosk
  • Fix #1094 Leaves crash. Split decorative leaves into their own block - mezz
  • Fix network threading and world access - mezz
  • Fix issues with double slab pickBlock - mezz
  • Fix broken block registration - mezz
  • Convert woods to normal blocks, no tile entities - mezz
  • Fix WidgetFluidTank - Nedelosk
  • Clean up liquids and liquid containers. Use Forge's universal bucket - mezz
  • Clean Up - Nedelosk
  • Clean up uses of Blocks.air - mezz
  • Fix logs, load order and GameMode loading - mezz
  • Clean up bee nocturnal and rain tolerance - mezz
  • Clean up hive drops API - mezz
  • Clean up backpack API - mezz
  • Tidy villager bee registration - mezz
  • Clean up exception catching - mezz
  • Remove optifine/gregtech/bukkit warning from crash log reports - mezz
  • Move plugins to their respective folders - mezz
  • Use the generic types now available in 1.8+. remove warning suppressions - mezz
  • Hide some items from JEI - mezz
  • Remove unused genetic types - mezz
  • Rename species helpers to species roots - mezz
  • Use ITree for pollen - mezz
  • Save the owner NBT without gameprofile properties - mezz
  • Make SpeciesCustom classes into SpeciesBuilder - mezz
  • Revert "Use generics for Chromosome type, begin unifying code" This reverts commit 43e41034f6575fc0bf7ac3f46b8ed5a34240ef8d. Conflicts: src/main/java/forestry/api/arboriculture/IAlleleTreeSpecies.java src/main/java/forestry/api/genetics/IAlleleSpeciesCustom.java src/main/java/forestry/core/proxy/ProxyRenderClient.java - mezz
  • Fix #1084 and Remove New Bee House Model - Nedelosk
  • Improve BlockBase and Add new Bee House and Apiary Model - Nedelosk
  • Fix ModelBlockOverlay - Nedelosk
  • Rename IAlleleComparable to IAlleleProperty - Nedelosk
  • Cleanup, Fix Allele Propertys - Nedelosk
  • Cleanup, move ILeafSpriteProvider around - mezz
  • Fix honeycomb colors - mezz
  • Fix crashing from bee particle effects - mezz
  • Use generics for Chromosome type, begin unifying code - mezz
  • Remove lots of legacy handling code - mezz
  • Improve Model Baker and Clean Up - Nedelosk
  • Cleanup Log, loading from nbt, remove Version check - mezz
  • Automatic code reformatting. Makes everything formatted the same way - mezz
  • Begin code cleanup for generics, types, warnings, nulls, and spelling - mezz
  • Model System Clean Up - Nedelosk
  • Remove most deprecated things - mezz
  • Use ForestryPlugin annotation to discover plugins - mezz
  • Fix Crate Models and other Models - Nedelosk
  • Move JEI items out of the way of ledgers - mezz
  • Split block type from properties, combine definition and properties - mezz
  • Fix Crate Models - Nedelosk
  • Remove unused Sub Modules - Nedelosk
  • Tidy up JEI integration - mezz
  • Get things compiling. Move ForestryAPI into the Forestry project instead of as a submodule Include the new RF API Remove code for mods that have not yet ported to 1.8.9 (add it back later) Bump version to 5.0.0 - mezz
  • Clean Up and Add Comments A clean up and I add crates with the new blocks from 1.8. - Nedelosk
  • Clean Up and Bug Fixes - Nedelosk
  • Fix JEI and remove Forge test mods - Nedelosk
  • First 1.8.9 Version - Nedelosk