Funnels
Fluid funnels that allow for easy fluid transportation and in-world interaction.
Funnels will...
- transport the contained fluid into the fluid handler it's connected to.
- pickup fluids in-world above the funnel. (configurable)
- place fluids in-world in front of the funnel. (configurable)
Funnels have a capacity of 1000 mB (1 bucket) which is configurable.
Recipe:
Hello!
Can you disable the funnels with a redstone signal?
In reply to Shazuli:
In reply to shadowfactsmc:
In reply to shadowfactsmc:
I can't use anything to extract from the bottom of the lightwells , this will save me a huge headache (IE doesnt seem to support pulling from the bottom of a block)
In reply to darthvader45:
the only tech mod I have is immersive engineering.
recipe is amazing :D
If I can make one suggestion, how about adding a channel system like TCon has for fluid transport from the funnel?
I'm planning a hopper-ducts like system of simple fluid pipes. I'm not sure when it will be done though.
Oh nice!
If I can give a suggestion, you should maybe add funnels duct like the mod hopper duct does. ;) https://minecraft.curseforge.com/projects/hopper-ducts?gameCategorySlug=mc-mods&projectID=72210
this is a pretty sweet mod though I suggest that you alter the texture for the funnel slightly. It will cause confusion between a hopper and a funnel while it's placed.
sweet, gonna try this soon.
Will not drain fluid (lava in this case) from a Power Advantage metal tank placed on top of it. Tested it with the Funnel pointed towards a Tinkers Construct seared window that was part of a smeltery. Or do these literally only take from and place into the world but not work with tanks?
These are both bugs, I'll take a look at them.
1.0.1 has been released which fixes a bug with filling from fluid handlers, however, the TiCon window & other tanks along with the Power Advantage Metal Tank still won't work.
These problems are the fault of the mods (TiCon and Power Advantage) using old deprecated Forge APIs. TiCon has been updated to use the new replacement APIs but a version with those hasn't been released yet. I can't check on the status of Power Advantage as it is not open source.
Thanks, I'll make a post on their forums then. Thanks for the quick response!
*Edit*
Power Advantage does use the new handler. So, it's just Tinkers behind. Apparently, EnderIO is also not updated.