Galaxite Ore

I'm finally back after 3 months of development (because I am a bad programmer) with a new Vanilla Style Ore!
This time I present you the Galaxite 

Need translators!:

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This description applies to version 1.0.6 of the mod

If you come from 1.0.3 please regenerate the config

This mod adds a new ore  (that emits ender particles) found in the End, on the surface. In fact, if you mine inside an End Island, you can't find any.
The ore can be mined only with a Diamond Pickaxe (or any other tool that has the Diamond Pickaxe mining level)


The properties of the Tools and Armor are like Iron and Diamond, with some special properties. Crafting recipes are always the same.



  • Every Armor Piece increases the chance for the player to not lose items when dying into the Void
    More armor points from the armor piece = higher chance

    A full set has 90% chance for each item to not be lost in the void forever
    But every item saved will damage the armor by 2
  • The armor points given by a full set of Galaxite Armor is 13 ()
  • The durability is the same as a Diamond Armor

Tools and Weapons

  • The Sword deals 50% more damage when the player is in the End
  • Tools are 100% more efficient when in the End
  • Tools and Sword have 2x the durability of Iron Tools (502)
  • The Axe has the same Damage as and Iron one (9) and 0.95 Attack Speed
  • Tools are sightly faster than a Iron Tools and can mine like Diamond ones so a Galaxite Pickaxe can mine Obsidian

Advancements (1.12+ only)

  • The mod has advancements that help the player learn the mod (recipes properly unlock too)


Configurable Things

# Configuration file

armor {
    # Armor points for Galaxite Armor (default: [2, 5, 4, 2])
    I:material_armor_points <

    # Base durability for Galaxite Armor
    # (this value is multiplied by [13, 15, 16, 11] respectively from boots to helmet)
    #  (default: 33)

    # Enchantability for Galaxite Armor (default: 10)

    # Toughness for Galaxite Armor (default: 0.0)

    # How much every piece of armor will be damaged per item stack saved from the Void (default: 2)

    # Max Percentage Chance per item stack to be saved when dying into the void (default: 90.0)

ore_generation {
    # Should Veins generate in the main island (x: 0, z: 0, where the portal is) (default: true)

    # Should Veins only generate near Air (so mining will lead no ores) (default: true)

    # Ores Generated Per Vein (default: 8)

    # Veins that try to spawn in a chunk (default: 7)

tools_and_weapons {
    # Percentage damage increase for Galaxite Tools and Sword when in the end (default: 50.0)

    # Efficency Percentage bonus for Galaxite Tools when in the end (default: 100.0)

    # Base damage for Galaxite Tools and Sword (default: 2.5)

    # Efficency for Galaxite Tools (default: 7.0)

    # Enchantability for Galaxite Tools and Sword (default: 12)

    # Harvest Level for Galaxite Tools
    # (0: Wood/Gold; 1: Stone, 2: Iron, 3: Diamond)
    #  (default: 3)

    # Durability for Galaxite Tools and Sword (default: 502)

Any idea for a new configurable option is welcome!


Check out my other Mods:

This mod has been spotted in the following modpacks:

If you have a modpack with this mod installed, link it in the comments and I'll add it to the list above


Mod Reviews

None at the Moment

Link your mod spotlights / reviews / whatever the hell you call 'em in the comments so I can add them into this list.

Modpack Permssions:

Do whatever the hell you want for modpacks, public or private they are!



Don't download this mod from any other website than Curse or the Twitch app. It might be scam and might harm your PC. Check for more infos.


This mod WASN'T made with MCreator


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About This Project

  • Project ID
  • Created
    Jan 26, 2018
  • Last Released File
    Jul 2, 2018
  • Total Downloads
  • License



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