This mod unifies automatically dropped items and items in your inventory according to OreDictionary.
It supports UniDict. You can use the settings from that mod.
Only required on Server.
Does this work with other items? I have three mods that add the singular rose, and the same three mods add wither bones.
God bless your soul, copper shall no longer have control over my life
After blacklisting Immersive Engineering and attempting to convert everything to the Base Metals version in the config, everything converts to IE. I removed every other instance of its name from the config file, except for putting it in the blacklist. Is there a better way to make it so Base Metals is the... uh... base metals?
How would I go about unifying stone:basalt? I want to make quark's basalt result in chisel's basalt drop. Thanks in advance and keep up the awesome work!
thank you for the awesome mod!
TYVM! Even with UniDict it's not *completely* unified, but thatnks to your nice little mod, it's gorgeously integrated! It's very much appreciated! :)
Better than the autooredictconverter mod.
Hey, I'm making a modpack and I would like to use this mod. Do I have your permission?
In reply to mystak3n:
is 1.7.10 mod is possible ?
Hello,This mod is very good! I want to repost this mod to MCBBS, The biggest minecraft forum in China.Do you agree?
So, is it possible to let the mod work with this state enabled?
# keep only one entry per ore dict entry? [default: false]B:keepOneEntry=false
In reply to EngineerXL:
I can't seem to make marble unify. I'm sure I'm just being dumb, but help please!
It's got an ore dictionary name, stoneMarble, and I'd like all stoneMarble to turn into Astral Sorcery marble, astralsorcery:blockmarble 0
The main one I'd like to change is quark:marble 0.
In reply to purplehel:
In reply to MrRiegel:
Hey, friends and I have run into an issue. Vanilla IDs don't stack properly (Coal, red stone, gunpowder) causing said item to take a slot of one then every other item picked up would go back into the original stack. Any known fixes for this in the config? Thanks!
In reply to Inhale01:
I am having some issues trying to get a few things to unify. Specifically I run mineralogy, and it changes the recipes for stone to use Andesite, Diorite, and Granite. But vanilla versions of these stones don't work. what do I have to do to get the vanilla versions to unify to be mineralogy versions?
Also, both Natura and Thaumcraft have tainted soils. I have the code names, oreDict entries, etc. But I cannot seem to get them to unify either.
Any help is greatly appreciated, even if it is simply that InstantUnify doesn't work with anything but metals... At least then I can quit pulling my hair out trying to make it work!
In reply to r0gu3_p403n1x: