Just Enough Resources (JER)
This is the successor of NotEnoughResources.
Bleeding edge builds are the ones tagged as alpha
Features:
-
DIY ore graphs
By adding world-gen.json to the JER config folder and toggling the DIY setting ingame you can make your own ore distributions.
You can even use /profile [chunk amount] [all] to create a world-gen-scan.json that will get the distributions from a generated world so you don't have to guess. These features are quite advanced and only recommend for pack makers or experienced players. It also requires a game restart to start using newly profiled data.
Can you explain to noobs like me how to do the world-gen.json or the /profile (chunk amount) (all) what does mean (all) ? Beacause the draconium ore from draconic evolution is not register.
thank you in advance for your answer
This applies to mods as well and not just vanilla, right?
In reply to blugreended:
In reply to Way2muchnoise:
It would be nice to play well with other gui and not overlap so much. Im not sure how other Pixelmon for instance can include it without making their gui have this overlap it?
I wanted to complain that in FTB's newest kitchen sink pack that Profile wasn't working for anything higher than 100 chunks, the height ceiling was capped, Mining World was scanned twice and others weren't scanned at all, blah blah blah. Then I saw that you had made some changes to the github repo, so I used my energy to learn how to compile your code and voila!
JER works like a dream; now I am going to see if this version can handle the 10k chunks profile scan in FTB Revelations without blowing up my minecraft. :X The GitHub version is much better and haven't ran into any problems yet; not sure I'm qualified to Q/A your code since I spent all night just trying to scan lol.
Edit: 10k scan works, hnngnghhhhh. With your released version, I couldn't even get the 5ks to work. 10k was just me watching my memory usage waiting for minecraft or windows to crash. Minecraft went up to around 22GB out of my 32
Suggestion: An average block count per chunk in the ore graph, accurate to 1-2 decimals. The graph is a great visual for distributions, but it doesn't easily translate to actual ore counts.
This feature should probably be optional, and maybe even disabled by default. I only had the idea because manually calculating and balancing custom ore generation is time-consuming and tedious.
In reply to Ithronyar:
Excellent mod. It really helps fill out JEI's available information, without the need to tab out and search the internet through secondary sources. Definitely an essential for me :)
There's a problem, though: The default mob drop information is wrong if any mods alter mob drops. It doesn't seem to update automatically, and I can't find a way to change it.
So, here's a suggestion: If it's not already planned/implemented (which I couldn't find any evidence of), JER should have a console command to profile mob drops. something like
I don't know how feasible it is, but IIRC, Woot perfectly simulates mob drops without spawning any actual mobs, so it must be possible.
In reply to Ithronyar:
Hello,
does this mod show only vanilla stuff or every mod that is in the mod pack?
In reply to JonasCiss:
In reply to Way2muchnoise:
Hi,
i have a question when i'm profiling my world it gets stuck on some worlds what can i do about it?
In reply to ddions:
Do you have a wiki or examples of how to use the API ? I only found this
https://github.com/way2muchnoise/JustEnoughResources/blob/master/src/main/java/jeresources/compatibility/JERAPI.java
I have custom ore and plant drops i would like to hook and add
I LOVE all of the JEI addons, except for FEI, its UI is kinda intrusive, it blocks the rest of the UI :'(
can i specify the dimensions in this command
/profile [chunk amount] [all]
In reply to MohammadxCoder:
Hello,
I'm playing on the All The Mods 3 pack and I'm trying to use the profile command to generate oregen for the Deep Dark and Mining World. When I use the command it will always get to [ExtraUtils2_Quarry_Dim] Started profiling and just not profile anything else or finish. I usually keep the chunk total small 4-16, and it doesn't take that long to profile dimensions. Is it because that the EU2 quarry dim isn't a normal dimension and is only one random regenerating chunk? Is there anyway to exclude this dimension from the profile command?