Like Levels? Check out my other mod, Lost Eclipse, a large adventure mod which is founded on the basis of the Levels leveling systems!
For more information about the mod, visit the official forum thread or the official wiki.
this is absolutely one of my must have mods. heres hoping it gets finished because the levels 3 B version i love the random attributes but support for other mods would be great too such as tinkers construct lol.
btw the only one link does not work, the lost eclipse
why did you stop developing this mod? it was very cool. we miss it. please update to 1.12+ :)
In reply to kenijey:
Update 1.7.10 to Level3 plz
Is there any potential update for 1.12.2 would love to host this on my server and add your names to the Mod List seen this before and loved it but would love a more up to date one... pretty pwease!
Can you make this modifiable armor compatible or at least keep it from setting attribute modifiers it so it doesn't crash? (Just my guess as to the reason why it crashes, don't trust my words on it.)
Here's a link to the crash report if it helps
In reply to Yirasien:
do you think you could make this tcon compatible? Would appreciate that
Update to 1.12 please :D.
is a 1.12+ version coming?
In reply to WilliamBlaze:
Hey, I know it's an older version, but can we get a config file for version 1.7.10? It would be quite nice to customize this mod a bit...
First, thank you man for update this awesome mod. And thank you for making separate setting for abilities. I have tested both version of your mod, one is Levels 2 r.1.2.8 and Levels 3 Beta.
I want to say,please maintain unlimited durability as Levels 2, or make separate setting fro both version. Because there are one mod that require to break in order to upgrade to another tier of weapon, such as SlashBlade. Your Levels 2 unbreakable version are not perfect, but is suitable for other weapon mod that need to exhaust their durability.Levels 3 unlimited durability are perfectly done. I say, please keep both version of unlimited durability in future version, if possible. It would be perfect if it can be activated via config files.
Thank you for making this awesome mods.
Hey XFactor, I was wondering if you were putting any time into this mod anymore, I noticed your issue tracker hasn't been touched in a while and that you've been working on that Lost City stuff, Just wondering if I should remove it since there are some bugs that could cause issues.
In reply to EPIIC_THUNDERCAT:
In reply to TheXFactor117:
does the abilities tab been implemented yet? if so what are the keybindings to open it, cause i can't find it...
In reply to RadzteK: