Mystical Agriculture
Make sure to also check out Mystical Agradditions for additional content!
MineFactory Reloaded Compatibility: Here
Features:
Resource crops for tons of materials!
Note: Some crops are only available in the 1.12+ versions.
Vanilla Resources: Stone, Dirt, Nature, Wood, Water, Ice, Fire, Dye, Nether, Coal, Iron, Nether Quartz, Glowstone, Redstone, Obsidian, Gold, Lapis Lazuli, End, Experience, Diamond, Emerald
Mob Drops: Zombie, Pig, Chicken, Cow, Sheep, Slime, Skeleton, Creeper, Spider, Rabbit, Guardian, Blaze, Ghast, Enderman, Wither Skeleton
Ore Dictionary Resources: Rubber, Silicon, Sulfur, Aluminum, Copper, Saltpeter, Tin, Bronze, Zinc, Brass Silver, Lead, Graphite, Steel, Nickel, Constantan, Electrum, Invar, Mithril, Tungsten, Titanium, Uranium, Chrome, Platinum, Iridium (Ingot)
Gems: Ruby, Sapphire, Peridot, Amber, Topaz, Malachite, Tanzanite
Thermal Foundation: Blizz, Blitz, Basalz, Signalum, Lumium, Enderium
Redstone Arsenal: Fluxed Electrum
Immersive Engineering: HOP Graphite
Tinkers' Construct: Aluminum Brass, Knightslime, Ardite, Cobalt, Manyullyn
Ender IO: Grains of Infinity, Electrical Steel, Redstone Alloy, Conductive Iron, Soularium, Dark Steel, Pulsating Iron, Energetic Alloy, Vibrant Alloy, End Steel
Botania: Mystical Flower, Manasteel, Elementium, Terrasteel
Thaumcraft: Quicksilver, Thaumium, Void Metal
Embers: Dawnstone
IndustrialCraft 2: Uranium 238, Iridium Ore
Mekanism: Osmium, Glowstone Ingot, Refined Obsidian
Base Metals: Aquarium, Cold-Iron, Star-Steel, Adamantine
Chisel: Marble, Limestone, Basalt
Forestry: Apatite
Project Red: Electrotine
PlusTiC: Alumite
Galacticraft: Meteoric Iron, Desh
AbyssalCraft: Coralium, Abyssalnite, Dreadium
The Betweenlands: Slimy Bone, Syrmorite, Octine, Valonite
NuclearCraft: Thorium, Boron, Lithium, Magnesium
Actually Additions: Black Quartz
Ars Magica 2: Vinteum, Chimerite, Blue Topaz, Moonstone, Sunstone
Astral Sorcery: Aquamarine, Starmetal, Rock Crystal
Quark: Ender Biotite
Rustic: Slate
EvilCraft: Dark Gem
PneumaticCraft: Compressed Iron
Biomes O' Plenty: Ender Amethyst
Draconic Evolution: Draconium
Extreme Reactors: Yellorium
Applied Energistics 2: Sky Stone, Certus Quartz, Fluix
Refined Storage: Quartz Enriched Iron
5 tiers of tools/armor!
Tools:
- Tiers 1-4 are pretty much what you would expect.
- Tier 5 tools are unbreakable and can be upgraded with "Charms" to make them even better by giving them abilities such as increased Area of Effect!
Armor:
- Tier 1 armor is just pretty much what you would expect.
- Tier 2-4 armor gives you bonus abilities if you are wearing a full set! These abilities are Water Breathing, Step Assist, and No Fall Damage! Each tier higher comes with the previous tier's ability plus the set's specific ability (configurable).
- Tier 5 armor gives Flight (configurable) as a set bonus! Tier 5 armor can also be upgraded with "Charms" for different abilities. These abilities can include Wither Resistance, Speed, Absorption, and more!
This section of the mod can be disabled using the "$gear_module_override" config option.
Fun stuff!
Essence Furnaces: Furnaces that cook your items faster, while using fuel at the same rate a normal Furnace does! Talk about efficiency!
The Ultimate Furnace: Cooks items at an insanely fast rate, while using fuel at the same rate as a normal Furnace! Insanity!
Essence Apples: These Apples give extra buffs when eaten. These buffs can include Regeneration, Speed, Strength, and more! The buffs last for 2 minutes each (configurable), and can be stacked! This means you can eat multiple Apples and have the durations of the buffs increase accordingly!
Essence Coal: Coal that burns for longer! Tier 5 Essence Coal burns 24x longer than regular coal! Thats 192 items!
Getting Started:
- First you are going to want to go mining for Prosperity and Inferium ore.
- Next you are going to want to create some Crafting Seeds for use in the creation of any seeds you want.
- You are also going to want to make some Inferium Seeds for another source of Inferium Essence. You can upgrade the Inferium Seeds by surrounding them in the next tier essence.
- You can also get Inferium Essence by killing mobs.
- Normal resource seeds require some of their respective resource along with the tier essence of the seed.
- To upgrade the tier of essence, you will need an Infusion Crystal.
- Mob seeds require chunks of their respective mob. To obtain these you must kill the monsters with a Soulium Dagger. The drop chance is shown in the tooltip of the chunk.
- You can also craft them using 'blank' Mob Chunks. These are created by smelting any mob chunk in a furnace.
- Experience chunks are obtained from killing hostile mobs.
- You can create tools and armor using the Inferium - Supremium essences.
- These require Essence Ingots and Cores.
- You can re-claim the cores of the tools/armor at any point by crafting the item with a Core Remover. (The item will be destroyed in the process)
- When wearing a full set of Prudentium+ armor, you get set bonuses! Ex. Water Breathing.
- Wearing a full set of Supremium Armor enables you to fly. (Configurable)
- Supremium tools and armor can be upgraded with charms! Some charms include Wither Resistance, Absorption, Speed, Jump Boost etc.
- Note: You can disable the armor/tools module in the 'Gear' section of the config file.
Thanks to xun468 for making the crop textures!
If you have any suggestions feel free to let me know!
If you find any bugs, make sure to report it using the issue tab above!
In reply to RoyalQueenWolf:
IM having an issue where I try to put seeds in a 5x5 area but some of the seeds are broken and pop if they touch other seeds
Hey Blakebro,
I've been having loads of great fun with Mystical agri and have just added a load of the compatible packs to my skyfactory so i can keep building, currently there are 4 greenhouses loaded up with mystical plants all pumping essence into the system for sorting, between them and the chickens they're keeping my computer busy.
I came up with something which i thought would be cool, what if by surrounding a chickens egg with essence you could create spawn eggs?
If you did that it would also be cool to see essence for cats, wolves, bats, parrots, squid etc etc.
It's possible you've already thought about and or implimented some of these in later versions because as i said i'm stuck on 1.10 for skyfactory.
Keep up the good work, cya
Dobo
hi,it is a good mod.I like its tools and armors,because they are strong.But,personally,I hope they look more cool, like those in magical crops.Sorry for it, but they are looked too simple now
Is it possible to get ores instead of ingots?
Hi,
Thank you, thank you, thank you for adding seeds for Thorium, Boron, Lithium, Magnesium for Nuclearcraft. This will great help on fuel sustainability.
By chance, would you consider adding a Uranium seed? I understand the if a mod like Extreme Reactors with Yellorium can be converted to Uranium, but many packs are starting to leave it out because it is deemed too simple and too powerful. Having a "pure" Uranium seeds would be extraordinarily helpful.
Thank you for considering.
In reply to kwpugh:
oi
How do charms work?? How do I apply them?
Do you need to retrogen in a exiting world in a modpack where I have added MA?
I have a farm setup in atm3 modpack where the crops sit at about z140 and I am filling the space below with growth accelerators starting from bedrock level. The problem is that the seeds on too don't grow any faster. Is there a range on them? Do they need special requirements no blocks on top or something?
Please, add compatibility with Thaumcraft(i mean, aspects value of your items)
Hey, the fertilized essence and mystical fertilizer, it not compatible with the farming station from Ender IO, wasn't that a thing in the older versions? Could you look into it?
really kool mod, but anything beyond 1.7.10 causes my minecraft crash repeatedly for unknown reasons
BlakeBr0, I was wondering. How come I can right click inferium seeds to get the essence but not the other seeds? and is there any way I can make it compatible for other seeds without adding big mods (eg: Pam's HC)?
In reply to star_man_craft:
In reply to star_man_craft:
Will you be adding thaumcraft support back now that it is updated to 1.12?
In reply to ElderLucian86730:
could iskallium reactors compatibility be added?