Nomadic Tents
Available for Minecraft 1.7.10 through 1.12.2!
"I want to explore the world, but all my stuff is at my house. What should I do?"
Answer: take your house with you! Build a Yurt, Tepee, Bedouin, or Indlu, set it up, take it down, and never worry about being too far from home again.
Tents come in 3 sizes: Small (5x5), Medium (7x7), and Large (9x9). Here's how you get started:
Step 1: make the tent
You have 3 options for your tent so far: Yurt, Tepee, or Bedouin. Each can be upgraded in size by crafting it with the previous recipe. Warning: Upgrading a tent causes it to lose items!
To build a Yurt, make Tent Canvas and Yurt Wall Pieces.
To build a Tepee, make Tepee Wall Pieces using 4 leather (or 6 rabbit hide)
To build a Bedouin, make Bedouin Wall Pieces using any wool:
Finally, to build an Indlu, make Indlu Wall Pieces using sticks and leaves:
** Note: Nomadic Tents for 1.8.x uses a bedouin recipe shaped like the tepee recipes. See Issue #3
Step 2: build the tent
First make a Tent Mallet. The tent is not going to construct itself!
Use the tent item to place frame blocks in the shape of your tent. Then hit each piece with the Tent Mallet to build. This will take about a minute in real-time, so don't wait until night falls to start!
The Super Tent Mallet can do this with just one click! The recipe uses enchanted golden apples or gold blocks, depending on the config.
Step 3: enjoy the tent!
When you finish building the tent, click on the door to enter (preferably with an empty hand).
What's this? My tent was 5x5 when I built it, but the inside is much bigger!
That is the magic of Nomadic Tents: Every tent is the same size on the outside (and takes the same amount of time to set up), but the inside can be luxurious and roomy! If you upgrade it, that is.
Yurt Outside:
Large Yurt Inside (fire included) :
Tepee Outside:
Large Tepee Inside:
Bedouin Outside:
Indlu Outside:
Step 4: move the tent
How useful is a house when it's stuck in one spot? Not very useful, which is why Nomadic Tents exists in the first place!
Simply use the Tent Mallet on the door to de-construct your tent. Set it up somewhere else and everything will still be inside.
Check out this review by TitaniumGamingMedia (1.9.4) --
FAQs:
Q: I was in my tent when my friend turned it into an item again. Am I stuck?
A: Nope. Clicking on the door to exit will pop you out exactly where you went in, whether or not a door is still there.
Q: Can I sleep in my tent to pass the night away?
A: With the latest versions of Nomadic Tents, yes!
Q: If I set my spawn point in my tent (ie, sleeping) will I respawn there whenever I die?
A: Only if you die while in a tent -- per-dimension respawns take priority
Q: I have an idea for a tent! Or maybe I found a bug. How do I let you know?
A: Post in the comments section at minecraft.curseforge.com so I can be notified. I'd love to hear your idea!
Configurations:
Open the config file to tweak this mod (NomadicTents.cfg in later releases, yurtmod.cfg in earlier releases)
Options:
Enable/Disable the use of each tent
Enable/Disable sleeping in your tent. If this is off, beds will explode like they do in the Nether!
Enable/Disable players from walking into tents
Enable/Disable other entities from walking into tents
Enable/Disable respawning in tents when players die in a tent
Enable/Disable setting overworld spawn when players sleep in a tent
Enable/Disable non-Creative players from teleporting inside a tent
Enable/Disable non-Creative players using Super Tent Mallet
**Change dimension ID. Leave it blank to let Forge find one for you.**
Change percent chance of tepee blocks having designs. Just cosmetic :D
Requirements:
V1.x require Forge for 1.7.10 (built and tested with 10.13.4.1558)
V2.x require Forge for 1.8 (built and tested with 11.14.4.1563)
V3.x require Forge for 1.8.9 (built and tested with 11.15.1.1902)
V4.x require Forge for 1.9 (built and tested with 12.16.0.1907)
V5.x require Forge for 1.9.4 (built and tested with 12.17.0.1937)
V6.x require Forge for 1.10 (built and tested with 12.18.0.2000)
V7.x require Forge for 1.10.2 (built and tested with 12.18.0.2007)
V8.x require Forge for 1.11.2 (built and tested with 13.20.1.2386)
V9.x require Forge for 1.12.2 (built and tested with 14.23.5.2768)
WARNING: For versions other than 1.12.0+ and 9.0.4+ you will lose items inside your tent when you upgrade it. This has been fixed in latest versions of Nomadic Tents.
A big thanks to chanicle for contributing the Yurt textures! If anyone has texture "fixes" or suggestions, PM me any time.
Hello,
Is a version 1.11 available ?
I can't create a nether portal inside a tent is that deliberate?
So I was coming up with a way to travel between the end and the overworld, and because of Selim's random stuff mod, I can move unbreakable blocks. I have been using that to travel between tents while in the "tent dimension". I built a tent in the end and when I entered I just fell forever. SOOO, I was wondering if there is any way to fix it or at the very least have it explained.
Thank You in advance!
Hey, really liking the concept of this mod!
I got around to playing around in a survival world with it and found an interesting interaction with the Tough As Nails mod.
When I enter a tent, the hearts that are sort of missing according to that mod reappear, and the thirst meter gets reduced by what seems to be half upon each entry into the tent.
The only fix that I've found for the visual oddity is re-logging, so it's manageable, but still a bit cumbersome. So far, I've found no workaround for the thirst issue.
A few more details.
I'm using version 7.01 of your mod.
I'm using 1.0.11 of Tough As Nails.
Forge version 12.18.2.2114.
Minecraft version 1.10.2.
If any other details are needed, just let me know. =-)
EDIT: It seems that this issue is not with this mod, but with Tough As Nails. This issue presents itself even when trying to enter the Nether.
Apologies!
Having my home with me sounds wonderful, BUT when I die and my belongings despawn then I am also losing everything in my home, correct?!
In case the answer is yes:
... which means that this mod converts my easy survival world to a hardcore world (if I use the tent for all my valuable stuff).
As much as I would like, I cannot use this mod, then.
Unless of course, every tent of the same type that I craft leads to the same dimension...
In reply to klausthorn:
So... I accidentally clicked the door with the Tent mallet while in the tent.
This caused instant game crash.
Edit* I did relaunch and everything seems to still be fine so more over just a warning. lol
Every time I try to place a tent, it says, "This tent item does not have valid coordinates! Craft the item in a crafting table and try again." I don't know what the problem is!
Is there a way to enter broken tent? Using admin maybe? Managed to destroy my tent using Abyssalcraft.
I made an issue that explains how to /give a duplicate tent, but you have to know the "offsetX" tag. This will be the number tents of that type that were crafted before yours (minus one). I recommend you or an admin experiment with values for offsetX until you get the right one.
Thank you kind sir.
I installed your mod and Psi in my server at the same time. There is a item in Psi which players can use to teleport to another position. Some players use this function teleport to the outside space where their tents are. I am worried maybe players also can use this method to teleport into other players' tents to steal something. Do you have any ideas to prevent players from teleporting into void or prevent players from moving through the tents' walls?
I can't do anything about items added by other mods, but you can ask the Psi developer to add a blacklist of dimensions to the config where that spell should be disabled. You could also try to disable that item entirely.
Another option is to install a MyTown plugin or similar protection mod, since I was careful to make each chunk only contain one tent.
Is it possible to replace void to bedrock?
Good point. The answer is yes, but at the cost of 1) possible lag and 2) I would need to clear air in the inside of the tent manually, which is actually a LOT of volume and not the same for different tents and 3) you would no longer be able to see day / night / weather from the hole in the tent.
Come to think of it, I could use the existing invisible-barrier block instead of bedrock, but that doesn't change points 1 and 2.
Critical bug:
A tent can be putted on the ground unlimited times. People can use this bug to get uncountable tents.
More details show in the video.
https://youtu.be/r82Smrcuu90
Exactly which version of Nomadic Tents are you using? What other mods do you have installed? I'll look into it.
Edit: I could not reproduce this bug in the latest version of Nomadic Tents. However, if you have multiple tents in your inventory and also have Inventory Tweaks installed, it moves the tents to your hotbar. If this is the case, then this is not a dupe bug, despite how it looks.
NomadicTents[1.10.2]-7.01
Only super_mallet has this problem. Normal mallet doesn't has this problem.
https://my.pcloud.com/publink/show?code=XZv6a2Zmobm0yWu5EQMeJHlcdxPL8XSNqtX
@sky01
if i were to have a few new tent build ideas (roughed out in a creative world sans custom textures, both normal ones and some with stand-in blocks for functional walls) how would you like me to show them to you? i was even thinking about a few function based ideas possibly which could have like powered furnaces built into the walls or storage drawer walls and other similar things (of course with more expensive crafting recipes)
Where is the mod's data saved in sever? I cannot find config file in server.