prefab-1.2.0.19.jar

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  • Filename
    prefab-1.2.0.19.jar
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    Feb 11, 2018
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Supported Minecraft 1.11 Versions

  • 1.11.2

Supported Java Versions

  • Java 8

Changelog

Note: At a minimum, Forge version 1.11.2-13.20.0.2386 is required for this mod.

 

Release - 1.2.0.19

Changes!

The instant bridge has been updated to be much more configurable.

  1. It is now generated like all of the other blueprints in the mod. So you must be able to right-click on top of a solid block in order to show the GUI.
  2. The length of the bridge is now variable. 
    1. Minimum is 25 blocks long.
    2. Maximum is 75 blocks long.
  3. You can choose what type of material the bridge can be made out of:
    1. Cobblestone
    2. Stone
    3. Stone Brick
    4. Brick
    5. Chiseled Stone
    6. Granite
    7. Smooth Granite
    8. Andesite
    9. Smooth Andesite
    10. Diorite
    11. Smooth Diorite
    12. Oak
    13. Spruce
    14. Birch
    15. Jungle
    16. Acacia
    17. Dark Oak
  4. You can add a roof to the bridge.
    1. This adds glass panes to it to make the sides a wall.
    2. The roof will be the same material as the rest of the bridge.
  5. When you specify a roof, you can choose how tall the interior is, by default it's 3 blocks tall with a roof up to 8 blocks tall.
  6. The bridge now replaces more blocks with air so you can use it for tunneling.
    1. Any blocks replaced with air are not preserved so be careful otherwise you could lose rare materials!

Release - 1.2.0.18

New Stuff!

Welcome Center - That's right! It's finally here! After many months of designs, re-designs and holidays, we have finally released the Welcome Center. This building is intended for servers and has all of the accommodations necessary for the player's first few nights or just for general meet ups.

 

Changes!

The Monster Masher has been updated to include an enchanting table. There will be no book cases around it however. (Addresses issue #67).

Release - 1.2.0.17

New Stuff!

Bulldozer - This item is really expensive but really useful. You need 3 Diamond Pickaxes and 3 Shovels and you need to enchant it in an anvil with triple compressed stone. Once you do that you get a multi-use item (4 uses) which can clear a 16x16x16 area. The cool part of this is that ALL of the blocks in that area are dropped (not just lost) for you or your friends to gather. This of course respects protected blocks just like all of the other structures.

Fixes!

Fixed an issue with the Phasic block where it would crash the game if affected by a redstone signal.

Fixed an issue with the preview function when the mod Plants was also loaded.

Changes!

Changed the space cleared by the Grassy Plains item from a height of 7 blocks to 3. This way the ground is replaced and the player can walk into the area if this was done in a mountain.

Release - 1.2.0.16

New Stuff!

Watch Tower -  This is a great structure for those that want to build small defensive structures or if you're out exploring and need a place to sleep and look around the area.

Release - 1.2.0.15

Changes!

Added an option to determine whether or not to include the chest at the bottom of the mine shaft generated by the starter/moderate house and the mine shaft entrance. This option is defaulted to include the chest.

 

Fixes!

Fixed an issue where certain structures would come back as "Null" items when on a server and the item was pulled from the creative menu.

Release - 1.2.0.14

Changes!

Added new configuration options to the Moderate House by request!

  1. Add Chests - Determines if the chests are added when the house is generated. 
  2. Include Chest Contents - Determines if the chest contents for the first time house generation are included.
  3. Build Mineshaft - Determines if the mineshaft is generated when the house is built.
    1. Note: If the mineshaft is not generated the trap door for the mineshaft spot will still be there.
Fixes!

Fixed an issue where the buildings could replace unbreakable blocks such as bedrock. This was not intended and could break the intention of some mod structures.

Release - 1.2.0.13

Fixes!

Fixed an issue with the green house where there were spots which didn't have enough light for crops.

Language files have been updated to be lower-case to match current forge standards.

Fixed an issue where the carpet in the Acacia style moderate house would break during generation.  

Release - 1.2.0.12

New Stuff!

Moderate House - Bigger versions of the starting house are here. They have larger main buildings and larger farms and areas for trees.There is an option to allow players to get this to start instead of the starting house. This is a pretty powerful option so it's off by default.

 

Changes!

All Compressed Blocks are now in the Ore Dictionary. The pattern for the names is: compressed[BlockName][Level] For example: Double Compressed Dirt is registered as: compressedDirt2 All of the mod's recipes have been updated to use the Ore Dictionary registered names for the recipe components. 

Release - 1.2.0.11

Fixes!

Fixed an issue with structure generation where the server would crash when the player tried to build a second structure while the first structure was generating.

  

Release - 1.2.0.10

New Stuff!

GreenHouse - The greenhouse is an alternate produce growing structure to the original Produce Farm. This is designed for standard farmland growing crops and is completely enclosed in glass so it's save to harvest.

 

Starter House Crafting! - It's been requested again and again and again, we finally relented and figured out a recipe for the starter house. After the player generates their house, and wants to generate another one, they will not include any of the chest items and will not be able to select them in the GUI.

 

Fish Pond Updates - The fish pond has been updated to allow any type of vanilla fish in it's recipe.

 

New Stairs! - New stair types have been added. Glass, Smooth Andesite, Smooth Diorite, Smooth Granite stairs have been added. We will use these in structures as the need arises :).

 

New Slabs! - New slab types have been added. Glass, Smooth Andesite, Smooth Diorite, Smooth Granite slabs have been added. We will use these in structures as the need arises :).

Fixes!

Structures now save GUI configuration -  Previously only some structures would save their GUI settings when the GUI is closed through the Preview function or the Close button. Now the settings for each structure type are saved until the player logs out of the world.

 

Release - 1.2.0.9

New Stuff!

A magic temple structure has been added. This a great structure to house your fully upgraded enchanting table and a place to get some brewing done.

 

Fixes!

Improved how fast structure generation is. Previously it was taking a long time to clear out the build space before placing the other blocks.
This has been improved to ignore air blocks more effeciently. This reduces server lag and creates the structure faster.

 

Fixed an issue where the villager houses could only be created as flat roof style.

 

Release - 1.2.0.8

New Stuff!

Grassy Plain - This is a perfect item if you want to do some landscaping and level out an area.

Release - 1.2.0.7

Fixes!

Fixed an issue where the instant bridge preview wasn't shown when the item was in one of the player's hands
and the player had another instant bridge in their inventory.


New Stuff!

French, Spanish (Spain) and Spanish (Mexico) languages have been added. 
These were done using Google Translate, so some things may be off for native speakers. Please PM me any corrections.

 

Changes!

Recipes which previously required various amounts of Glowstone now have alternate recipes which requires Paper Lanterns. The generation of these structures has not been changed at this time so they will include Glowstone when generated instead of Paper Lanterns.

 

Structures in the nether changes!

Previously, structures which had water in their designs were not available in the Nether or the End.
This has been adjusted so the structures can be generated but the water is replaced with cobblestone.
This way the vanilla behavior is maintained and users playing in a Nether Survival type of mod-pack can still use the structures like the starting house.

 

Release - 1.2.0.6

New Stuff!

 

Aqua Base - This is a new structure which is designed to be placed underwater though it can be placed on normal land too. It is a very large building and allows a player to create multiple floors for their underwater base!

 

New Options for Starter House!  - New house styles have been added for the starter house. The styles are designed for Deserts and Snowy biomes.

 

New Configuration Options - The recipe for each item/block can now be toggled on and off. This requires a restart of minecraft.

 

Changes!

The version checking process has been updated to use the built-in functionality provided by Forge. This means that if your version is out of date you will see the green update icon in the mod options in addition to the message seen when entering a world. The message can still be turned off to reduce text spamming when entering a world.

Release - 1.2.0.5

New Stuff!

Ender Gateway - This is a great way to get to the end without having to find a stronghold. The player will have to gather a lot of materials to build this item, but it cannot be called "The End" if it was easy. There were some new blocks created for this building which are described below.

 

Phasic Block - This is a new block added for the Ender Gateway. This is normally a solid visible block but when the player right-clicks on it, the block will phase out over a second and disappear for 5 seconds before phasing back in over a second. This phasing out cascades to nearby Phasic Blocks. While the block is transparent it cannot be interacted with and the player can fall through it or walk through it. This is used as the door for the Ender Gateway. The block also responds to redstone signals where it will become transparent when receiving a redstone signal. This will also trigger nearby Phasic Blocks to become transparent.

 

Boundary Block - This is another new block added for the Ender Gateway. This is normally a transparent block (it will be solid and visible when in the inventory) when in the world. However, players can walk on it and cannot walk through it as it blocks all movement and players cannot interact with it when it's transparent. Pistons cannot move this block either. This block responds to redstone signals where it will become visible when receiving a redstone signal. When receiving a redstone signal it will also trigger nearby Boundary Blocks to become visible.

 

Changes - Structures which were previously only allowed to be generated in the overworld can now be generated in any dimension except for The End or the Nether.

Release - 1.2.0.4

New Stuff!

Defense Bunker - Designed for PvP or heavy monster servers. This is a building with a fence and open area before the tower. The tower itself has 3 levels and multiple trap doors used as windows to allow players to shoot out of them.

 

Mineshaft Entrance - This is structure to be used as way to create additional mineshafts after placing down the starting house. 

 

Villager Houses - This item is used to quickly create small villager type items. This item can be used up to 10 times before the player has to create a new one.

 

Disable Preview - A new configuration option has been added which allows players to disable the preview functionality. This is a client-side only configuration.

Release - 1.2.0.3

New Stuff!
  • Paper Lantern - This is a new light source block which will be used in structures which will be designed for pre-nether use.
  • Machinery Tower - By request this a new generic building for mod machines and/or build space.
    • This building is a full chunk in width and depth (inside is 14x14 because...walls) and is about 9 blocks high.
    • There is a ladder to go to the roof and there is a simple minecart track which can have a minecart with chest in order to transfer items from the roof to the first floor. The roof is completely open and fully lite. There is also a skylight to the first floor.
  • The "Compressed Stone" recipe has been updated to accept any variant of vanilla Stone.
    • This includes: Stone, Andesite, Granite, Diorite
    • This does NOT include: Cobblestone as it's a different block.

Release - 1.2.0.2

New Stuff!

Advanced Chicken Coop - This is an upgraded chicken coop which is set up for automatic egg harvesting. You can also place eggs inside a dispenser to hatch more chickens in the harvesting area. After the building is completed 4 chickens will be spawned in the harvesting area.

 

Advanced Horse Stable - This is a large building used for horses. It has 4 separate pens which are identical to each other. Best used on servers.

 

Barn - This is a brand new building for the mod and has tons of animal storage space. It has a total of 16 separate pens for animals. So if you want you can have a pen for each color of sheep.

 

Instant Bridge - This is a new item which is the first structure item to have multiple uses (10 to be exact). It is designed to work only when you are pointing towards water when it's within your normal reach (5 blocks) or when you aren't targeting anything. This way you can easily make a bridge over a large body of water/lava or a skybridge to your friends place. There is no normal GUI for this item but it does show a small preview of where it will be when you are holding the item.

 

There is a new Server Admin configuration option for the Monster Masher. This is to determine if the spawners are included in the building when it's generated. When this is set to false the spawners are not placed so the player will have to find/make their own and put them in the empty spaces. By default the spawners are included.

 

Changes!

The Bundle of Timber item has been changed to require logs instead of planks. It was determined that it was too cheap of a building material for the items in the mod.

The standard Chicken Coop now comes with 1 chicken when the building is spawned. You will have to get more but it's something to start with.

 

Fixes!

Fixed an issue with the building and preview processing when the Anarchy version of FoamFix was also included in the mod list.

Release - 1.2.0.1

Fixes!

Fixed an issue with the preview function where it would cause a game crash when MalisisDoors was included.

Release - 1.2

This is the first official release of prefab for Minecraft 1.11.

There are no new buildings with this release this is just an update to work with the new version.

Note: Mappings have been done to change the registered Blocks/Items to the new names as file names were forced to change with this release. You should not lose any items or blocks.