RadixCore is not a replacement for MinecraftForge, FML, LiteLoader, or any other API with mod loading capabilities.
It is a library of many different functions that will assist modders, both beginner and advanced, as they create and maintain their mods. It does not load mods. Instead, several core functionalities that need to be implemented in most mods are automatically handled by the API. RadixCore also offers additional powerful features that are enabled with only a few lines of code.
The API is constructed from the core of Minecraft Comes Alive. We found ourselves reusing a substantial portion of MCA's code in our other mods, and we realized how useful it could be to others.
Complete Feature List
If you are simply a player, you will notice no outward changes with RadixCore installed. It only does what mods tell it to do. If you don't use a mod that uses RadixCore - you don't need it!
If you are a modder, RadixCore will do quite a lot to help you create and maintain your mods.
- Client/server synchronization is super simple with the use of the DataWatcherEx and its accompanying WatchedObjects.
- Simple item and block initialization can automatically be handled with one line of code.
- An easy to use .schematic file handler, which can read in schematics and paste them in the world.
- An implementation of custom player data that is never lost on player death, server shutdown, etc.
- Many various classes and methods to help with logic, simple math, and AI.
- An automatic update checker. All you must provide is a URL containing your mod's current version and the URL that you would like users to be redirected to.
- An automatic crash watcher/reporter that can be used to send crash reports from your mod to your designated remote system.
- A language system allowing for easy translation of GUIs and parsing of variables.
- A networking system somewhat reminiscent of the pre-1.7 system.
- Even more...with your help! We want to expand RadixCore to effectively meet most modders' needs.
RadixCore behaves just like a regular mod. It is installed the same way - simply drag and drop it into Minecraft's mods folder while Forge is installed.
In order to begin using RadixCore with your project, you will need to do the following:
- Setup a default mod workspace using a src version of Forge.
- Download the deobf version of RadixCore, available from our website.
- Place RadixCore somewhere in your workspace.
- Modify your build path to include the JAR you've just downloaded.
- RadixCore does not have a maven repository. Gradle must use the local version for compilation. See MCA's implementation of this.
All deobf and source distributions are located on our website. Curse will only be used to distribute the universal JAR.