rftoolsdim-1.12-5.50.jar

Details

  • Filename
    rftoolsdim-1.12-5.50.jar
  • Uploaded by
  • Uploaded
    Jan 3, 2018
  • Size
    1.56 MB
  • Downloads
    210,551
  • MD5
    ad888b77c97a51dd28d64a5dcbfa208b

Supported Minecraft 1.12 Versions

  • 1.12.2

Supported Java Versions

  • Java 8

Changelog

5.50:

  • Requires McJtyLib 2.6.2
  • Fixes a double icon bug in the dimlet workbench
  • All changes below by Joseph. C Sible
  • New features:
    • Made dimensions be completely determined by the world seed and dimlets used (randomizeSeed is available if you don’t like this)
    • Brought back the seed dimlet
    • Made the dimlet workbench show full names and keys, and all possible variants
    • Made the dimension editor work instantly and for free for cheater dimensions
    • Made dimension editor dimlet injections take effect without having to reload the dimension
    • Added the ability to turn off a dimlet by injecting it again
    • Added a dimlet to reset the sky color
    • Added dimensions' cloud colors to their info dump
    • Added the ability to specify a descriptor to createdim
    • Added a setting to control whether rarity factors scale with the number of items in each rarity
  • Enhancements:
    • Prevented players from accidentally injecting dimlets that only have an effect when used from the beginning
    • Stopped low-power effects from flickering on and off
    • Made colored clouds compatible with Forge’s GPU cloud renderer
    • Made sure the space outside of the shelter’s door isn’t blocked
    • Spaced out dimlets when extracting them
    • Hid the realized dimension tab from the creative inventory
    • Improved random dimlet generation’s probability calculations
    • Improved handling of missing mob dimlets
  • Bug fixes:
    • Fixed crashes during Lost Cities world generation if the RFTools Crafter was disabled
    • Fixed chunk loaders not working on server startup until a player enters the dimension
    • Fixed lots of bugs involving how dimension information was shared between server and client
    • Fixed createdim being able to create multiple dimensions with the same descriptor
    • Fixed blacklisted dimlets being silently destroyed by the enscriber
    • Fixed several resource leaks
    • Fixed dimension effects not working in cheater dimensions
    • Fixed most cases of cascading world generation in Lost Cities dimensions
    • Fixed block display names showing Air instead of what they actually were
    • Fixed Lost Cities data centers using the library chance to generate instead of their own
    • Fixed uncraftable dimlets being generated from the wrong distribution
    • Fixed a crafter and dimensional block variant never generating
    • Fixed lit redstone ore showing up in place of redstone ore in the dimlet workbench
    • Fixed cloud colors not properly overwriting each other
    • Fixed mob descriptors not showing any useful information
    • Fixed chests in dimlet dungeons facing the wrong way
    • Fixed dimensions created by commands having the wrong owner
    • Fixed mob dimlets for non-mob entities appearing in the dimlet workbench
    • Fixed the “Body none” dimlet not working. Its old, unintended behavior is now available via “Body default”.
  • And lots of refactoring and code cleanup