SubLib

 

The official wiki can be found here.

 

This library is more of a requirement for most of my mods. It can be used however by developpers to code shields. it has some nifty methods like server side and client side raytracing.

check the source here for more info : GitHub

 

It has some targetting logic, and allows all the Class mods (bma and umbralux) to be independant of the rpg inventory mod.


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