Super Massive Tech
Super Massive Tech

What is this mod all about?
How do I get started?
Blocks
Black Hole Storage:
Can store 2^40 (about 1 trillion) items AND liquids (of one type).
Black Hole Hopper:
Pulls from inventories up to 6 blocks away, and inserts them into the inventory it is attached to. Also pulls in nearby items.
Star Harvester:
Creates power from stars. The rate is variable based on the star. Looks really cool. The base block:
Gif of the animation:
This block must first have a star container inserted into it, then a star. It will then begin to generate power.
Waypoint:
This block serves as a marker for anything you may need. It shows up visibly in the sky, much like a beacon, and can be named and colored. It will show up on the HUD of the Gravity Helmet.
Black Hole (NYI): ?????????
Items
Currently the main item in the mod. Created in a violent explosion, these items can provide you power for a loooong time. They are also used in most recipes.
Gravity Armor:
Protection from a large amount of damage, as well as a large array of useful modules, see below:
Description of all current modules:
The base effect of the armor, conteracts all gravitational sources and makes you float as if you were in microgravity.
Applies to: ALL
Modes: ON, OFF
Tool-Switcher
When activated, it picks the best tool in your hotbar for the current block you are mining.
Applies to: Chestplate
Modes: ON, OFF
HUD
Shows a compass on the top of your screen, and also some useful notifications in the bottom left, such as when armor abilities are toggled on and off. Also allows you to see all your waypoints and their names, so that you may easily navigate to any of them.
Applies to: Helmet
Modes: ON, Compass Only, Text Only, OFF
Field:
Anti-Grav:All entities nearby, in a certain (configurable) radius, will slowly float upwards around you, as if their gravity was reversed.
Repulsor: Repels all nearby entities from the player.
Attractor: Attracts all nearby entities to the player.
Applies to: Chestplate
Modes: Anti-Grav, Repulsor, Attractor, OFF
Other Features:
An achievement system! This mod has many achievements to help guide you along, as well as some enhancements for vanilla achievements.
In-game config editing! This mod is among the first to support the new forge feature. From the main menu, simply go to mods -> select Super Massive Tech -> config, and you will be able to configure most anything without restarting the game!
Notes:
- Recipes are temporary. Many of the Black Hole items have stars in their recipe where it would be a black hole.
- The waypoint recipe is much more expensive than I would like, but I am missing some features in the waypoint block required to change it.
- Black holes are NYI, and will be a major part of the mod.
- Visuals will improve. I realize the stars are a bit lackluster at this time.
- More mod support will come. I need NEI plugins for some of my recipes and things like that.
Additional Links:
sad to see this mod is dead. i liked the idea
Will there be any updates to this mod?
will this be updated to 1.12.2
In reply to Wotzinator:
GANNA TRY IT
PLZZZZZZZZZZ Give good luck thx
loolololololololololololololololololol
epic spam
Oh, it was this mod causing me so much grief with the achievement fireworks! That should really be blatantly listed; I was stuck for ages with those darn fireworks, removing mods left and right, googling up a storm and furiously searching through configs; nothing, and then I discover 'Super Fun Mode', and get suspicious of it. Thank goodness I appear to have at least moderately adequate instincts, eh?
Really though, if you don't get the hints at first, when you finally go to test your pack, you'll be confused and angry for a while if you're not a fan of the fireworks.
In reply to DarianStephens:
I keep crashing I installed ttcore
The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
Error: cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: tterrag.supermassivetech.SuperMassiveTech
I am not crazy,but i think 2^40 is not enough.
Maybe 2^50?
I am trying a 1milx1mil quarry in creative mode to see how many things i get.
one idea (and many things that stem from it), BIG stars 3x3x3 to 10x10x10?. think sci-fi fusion reactors (i invision something like this : https://s-media-cache-ak0.pinimg.com/originals/c3/17/a3/c317a3f1bf8910501415dce544a66546.png ). taking this approach, while more complex and harder to program would be EPIC. you could have a modular multi block system similar to Big reactors on that you have the base structure (the thing under the star in the example image o provided) and around it you could have "modifiers" that influence the star in specific ways; things like graviton stabilizers, fusion accelerators (RF output boost), etc. black holes would form if you dont maintain your star responsibly but wouldnt be immediately dangerous if they formed while affected by several graviton stabilizers. other dimension inside black hole???
just a few ideas i had while writing this post that might be interesting to implement
1. This is not Working... why D:
I see no Reason why it isn't outputting Power
2. So i heard you are Leaking Ideas.... ;D
Well, let's see. we got a 1x1x1 Generator that uses Tiny Stars to make some Power,
a 1x1x1 Block that Stores 2^40 Items/mb,
a Unnamed Waypoint,
a Charger,
Full Armor set
and a Unused Blackhole.
Well. i see no Way to Store Power with this Mod... and maybe there could be an Upgrade to the Harvester... maybe a Multiblock, Larger Stars, More Power, More Expensive, More Dangerous. >:D
will the mod be updated to 1.10.2?
Hello, by any chance this mod was abandoned/discontinued? I really liked this mod.
On hiatus. I still want to continue the mod but I currently lack time/ideas.
I can't seem to transfer power from the star harvester to an other devices. I have tried several wires from different mods,but none work.
Did you connect to the bottom?
do you have any plans for 1.8/1.9 because i see super massive potential (pun intended)
i expected the black hole to start sucking in actual blocks of the world. for an example of what i mean, the portal gun does this; at night you can put a portal on the moon and then the other portal will suck everything into it in a large radius... and i mean everything... and basically just void it into space. it'd be cool if you could go to the moon using galacticraft and find everything you portal-ed there, but alas...
erm... did i overdone it? xD
the Energy is so high and this Thing to large...
there must be a Way to Stablelize the Singularity... but until then: More Iron Golems!
EDIT: my game forced itself to shutdown... so falling into it was a Mistake,i was dead before i even Realized it xD
it sucked in everything in a Seemingly Endless Radius...