The Twilight Forest
About Twilight Forest
"Imagine stepping through a portal into a twilight realm, filled with trees as far as they eye can see. Breathtaking vistas and amazing discoveries await you around every corner. But beware! Not all denizens of the forest respond to your intrusion lightly."
Twilight Forest is a dimension exploration mod focused on adventure that will take you on a journey meeting strange creatures, exploring dungeons, and much more than able to be listed, but here are some of the major features:
- Fully fledged dungeons.
- Diverse boss battles with actual mechanics.
- Items and loot with unique traits and functionality.
- Ongoing development, we never stop!
- Street cred; OG 2011 modding represent!
Getting Started
To get started in the mod, you first need to create a portal to access the Twilight Forest, after doing so you're ready to explore!
The portal can be assembles in any shape and size you want, the image above is just the minimum size requirement. The portal functions as long as the following conditions are met:
- The frame is made out of Grass, Dirt, Podzol, Mycelium, etc.
- On top of the grass are flowers, mushrooms, leaves, plants, etc.
- The frame must be completely filled with water.
The Future
We as TeamTwilight will continue to work on Twilight Forest and provide content updates at our own pace. This means that even after we finish something like the Final Castle we will continue to put out content, there is a vast amount of ideas and features in our design documents still!
Integrations
These are mods we add content for if they are used alongside Twilight Forest and are optional, do however always get ConnectedTexturesMod for the best experience and awesome textures.
- ConnectedTexturesMod Is the most important one to get, as it is used to help us have the awesome looking and fancy textureworks we create.
- Tinkers' Construct We now natively have added support for our materials to have tools made out of them, no longer requiring low effort third party mods. Each of our materials also adds unique & one of a kind traits to your tools, try them out!
- Thaumcraft Just like many years ago in previous versions we added Thaumcraft aspects to each and every one of our items for all your thaumaturgical needs.
- Chisel Do you like blocks with pretty textures? Use our Chisel integration to easily and on the fly swap between one variant of Nagastone to another, this works for all sorts of other blocks too.
- Immersive Engineering If you want to represent Twilight Forest with fancy shaders on your Drill, Chemthrower, etc. from IE you now can, most of them have unique and fancy effects on them too!
Our Media
You can join our Discord server to talk to us, learn about new & upcoming content, and more! Stay a while, stay forever!
We also have our own official Twilight Forest server you can join!
Get the MODPACK HERE. Server IP:
twilightforest.g.akliz.net
Report bugs and crashes to our Issue Tracker.
I love this mod, i tried with Minecraft 1.7 several months ago and now with 1.12, all the achievements, the steps to complete the mod, everything is pretty good. It's such a shame that the castle its still not fully completed but still 10/10 <3
um it dowsnt work for me
In reply to dr_tolf:
is anyone else having problems with lag on 1.12.2?
In reply to sam_hamburger99:
In reply to sam_hamburger99:
In reply to sam_hamburger99:
If you do think you are lagging, try to change some settings. If your FPS is dropping, you might need to use Fast Graphics or minimise certain other options in the Settings menu. Alternatively, there are some config options in the mod that can help with performance, and installing BetterFPS can help fix this.
If it's the world that is slow, such as mobs not moving or blocks not breaking, you could try to allocate more RAM to Minecraft (up to 8GB, but only allocate what your computer can handle), close some background applications that might be taking up RAM or CPU, or install FoamFix or VanillaFix. If none of those work, run the debug command that Minecraft comes with. It will get you a "profile" of what is happening while you are playing (there exist other applications, but this is easily accessed), go into the debug folder in the .minecraft folder and submit it for troubleshooting (or you could try reading it yourself if you can).
In reply to Androsa:
Why did I have biomes with Twilight Forest in the ordinary world minecraft 1.7.10
In reply to Geeker44:
hey mod creator should i do a 1.14 texture support for your mod or you could handle that?
I have a couple of ideas how to make a mod incredibly super
in tinkers construct the twilit damage buff isnt affected by damage precentages modifires (splintering, Insatible, cold blooded, superheat, crude) is this intended or not? cause i dont want to report a junk issue at github i dont even know how i should lable it :l
Ur-ghast gives me a nightmare! This mob is very scary and the sounds too!
In reply to keithmaverick:
The MOD is in Spanish?
In reply to migtren:
Any reason why Ironwood doesn't have Tinkers tools/weapons/armor? It's the only material left that feels like it should but doesn't
In reply to Yikies:
In reply to Androsa: