ToroHealth Damage Indicators
With ToroHealth Damage Indicators, damage given, received, or mitigated will be displayed as a number that pops off of the entity. Also, health bars will appear in the top left corner for the entity in the player's crosshairs.
Customization config options are available for changing the color of the damage numbers and the display style of the health bar (HEARTS, BAR, NUMERIC or OFF). The entity preview display can also be toggled on or off along with setting the background skin to BASIC, HEAVY or NONE.
Visit our GitHub to keep track of development progress.
Please feel free to include ToroHealth in any modpack. No need to ask for permission.
- improved entity scaling
- added two optional skins
- added bar mode
- foe/friend hints added
- display now works through grass
- custom layout removed, x y offsets are now always applied
- crosshair didn't change when mob was in range
- slight performance enhancement
- Fixed incorrect health bar background color
- Bug fix for leashed entities when using Sildur's Shader
- Improved consistency displaying health bar when looking at entities
- Improved scaling for very large mobs
- Bug fix for NullPointer when rendering entity
- Additional configuration options for health bar display
- Added 3D Model for targeted entity
- Changed default display style to Hearts
- Renamed Standard display style to Numeric
- Removed Compact mode
- UI improvements
- Improved Mod Options configuration screen. Colors are now more user-friendly and better labels were given to keys
- Note: May need to delete .minecraft/config/torohealthmod.cfg to remove duplicate keys in configuration options