zawa - 1.1.0 (1.12.2)


  • Filename
    zawa - 1.1.0 (1.12.2).jar
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  • Uploaded
    May 7, 2018
  • Size
    10.65 MB
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Supported Minecraft 1.12 Versions

  • 1.12.2

Supported Java Versions

  • Java 9
  • Java 8


-Added the ability for animals to carry their children (This ability is present in the ZAWA API)
-Added fully configurable spawn configuration file for all zawa animals
-Added more information to the data book when debug menu is open
-Added the ability for animals such as the iguana to leave shadowed areas in search of a warmer spot (This ability is present in the ZAWA API)
-Added the ability for baby animals to display their curiosity by wandering over to dropped items (This ability is present in the ZAWA API)
-Birds will now only lay eggs when on the ground
-Added blinking to almost all animals
-Changed the hippo category to water based so it swims a little better than before
-Added the ability for spawn eggs to be clicked on already spawned animals to create a baby
-Added the ability to disable animal climbing in the config
-Depending on the nature of an animal it will now attack back when hurt
-Added in new animations
-Started adding an action handler to do specific rendering tasks while the entity is doing a certain action such as fighting, still WIP not reccomemended for modders to use
-Added eggs to ore dictionary
-Added status icons to data book (This ability is present in the ZAWA API)
-Added status icons for animals that "need" them
-When close to a zebra they can now be mounted when jumped ontop of and tamed
-Added animation for zebras when they eat grass
-Added the ability for zebras to gain hunger from eating grass
-Changed kangaroo movement values to make them hop less frequently and to make them jump further
-Added a random size to each of the animals which will make them render larger or smaller

-Unused code from testing
-Whip item, *comments* was a very useless item and didnt fit with zawa
-Removed and cleaned up ZAWABaseLand code as well as add in better docs

-Pyropia name
-Fixed an issue where animals would not ever drop items when killed
-Most instances of the issue where baby animals rotations would be extremely off from their actions
-Fixed an issue where certain toucan variants would render on the old model while on ground
-Interact crashes
-Fixed issue where a cockatoo variant would not be displayed even though the cockatoo knew it should be of the variant
-Moved orca and dolphin category to water rather than the previous creature
-Texture issue with mixed stone
-Fixed issue where some water animals would not have food items
-Zebra mount offset was too low
-Issue where the zebra saddle would not ride along with the zebra leaving it in a static position
-Decreased hit box of the indian gharial, which was too large before

-Major changes behind the scenes with rendering

Developer Comments:
-Animal carrying is still in testing so not all of it will work as good as we want at the moment